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Wow, this was a great game to play! I will admit it got very hard after a while. I had no idea what to do with Level 11. I know there will be a walkthrough made eventually. Topdee was easily the easier character. I thought his name might be Threedee.

Maybe that would be too easy. I also loved the graphics. We can create 3D environments like this. We just don't have to use complicated graphics. I can see why it was featured on top, or Topdee, I guess.

dietzribi responds:

Thank you so much!
It's actually the same demo we had on Steam (minus some cutscenes that we felt were too long for a web demo), so you can find walkthroughs on youtube already!
Here's one https://youtu.be/wLGOB7hn0Bk

Wow, this was definitely something new and unique for you. I appreciate the sprite work. I will admit I was stuck when getting to the dragons leading to the floating platform. I didn't have enough power to go! Well, this was still good. The music was quite appropriate.

I haven't played a game from you in a long time. I'm glad you go this route. It worked out pretty well. I'm glad you get a big picture out of everything. That art cover is amazing too.

TmsT responds:

Making games takes a long time, but Pocket Platformer really limits your options (it's basically an engine where you can design levels and edit sprites but not create new types of enemies) to speed up the process. This one took just less than a month to make!

Wow, this was amazing! I just wish I knew how to get more hearts. I had no idea this game would be so much fun. It mostly works because of its simplicity. I love all the different kinds of enemies. Those guys looked like either masks or cookies.

It's hard to be motivated by a game without medals! I had no idea what the effects of the upgrades even were. All I knew it that they were helping me! I don't care if this game goes on forever. The music is fantastic too. This definitely earns its Daily Feature.

Tombdude responds:

I actually just added medals haha!

Well, that was pretty strange. It was just me shooting users over and over. I didn't like how one hit killed you. I thought it would be easier! Well, appearances are often deceiving. It was interesting, I guess.

It was annoying after a while. Well, I got a couple of medals. That's really enough for me. I still like how so many people contributed to it. It's a team effort.

migmoog responds:

Fresh pulled pork

I'm not into dressup games. They just seem too silly. I could still enjoy this. Hey, RGPAnims worked on this! I have to review anything from the creator of "FulpWare". It's a decent little game for what it is. You do have creativity.

I do love "Dress My Babe V". Well, I think we can all understand why I like that more. I still thought this was very creative. It's hard to tell how they overlap. I don't know whether or not one thing goes on top of another.

TappyWara responds:

RGPAnims in question: https://youtu.be/qKPj6MEGr6I?t=4

Aww, dang it! Another game where you can't play against the computer. It's just annoying with games here that only let you do that. I don't have a friend who will play that with me. This is still a great looking game. It takes you awhile to understand how to select everything.

It seems like yet another game like "Super Smash Bros.". That isn't necessarily a bad thing. This was still interesting. It just needed more players. We'll never run out of things to do with Pico. This might be our biggest holiday yet!

TheBlueHatted responds:

Actually, right beside each text that says "P1" and "P2" (on the bottom corners), there is a CPU button you can click with the player arrows to switch to an AI!
prob should make it a bit clearer lol

I liked this game, but I will admit it wasn't that appealing. I just didn't like having to wait for opponents. I am still good at this game! I've won the games I've played. It just isn't that satisfying. You can always find new stuff for Pico Day.

Well, not always the best stuff. This was still something I would recommend for people with more patience. I wish I could see what my opponent was doing. Maybe it was too easy once I got playing. I can't complain about that!

larrynachos responds:

I added a minigame while you wait for opponents (its just flappy bird lmao but im thinking of adding multiple minigames to choose from), also there was a bug I fixed that was causing major matchmaking issues!

The matches not being satisfying might be a matter of poor level design. The first levels are my own, and I'm not super familiar with the intricacies of a good level, I just kinda slap stuff together. I'd like to see what you think a good level might be, maybe take a stab at the level editor?

Thanks for the feedback!

I guess I can see why this doesn't have as high a rating as some other games submitted for Pico Day. It actually did get pretty annoying. I wish I could move. I know it was supposed to be like "Space Invaders". It was just too long for a game like that. It was still playable.

RIP Ben Spurgin. I didn't know he was famous enough for a submission to be celebrated for Pico Day. This is still a good tribute. It just isn't the best out there. At least the monkeys aren't peeing on me.

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