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This game was fairly addictive. I will admit it could get kind of annoying, but I got used to it. The graphics were so simplistic, yet it was still very hard! Those big meteors got really annoying. It was hard to tell what I was supposed to collect and what was a projectile. Yeah, it could have been more detailed.

The sound effects seemed rather suiting. I didn't know you'd have a fairly high variety of enemies. There was certainly a lot going on. The little round guys were the most annoying. They were the first enemies to actually fire at you. It was as fun as I thought.

KilledByAPixel responds:

thanks for the review!

I liked this game a lot! I thought it was very impressive with how you had no idea what enemies would appear next. Medals always motivate me! The music was great now that I listen closely to it. I thought I'd be able to beat at least one boss. This was just a great game.

I don't know how these levels, or rather rooms work. I'm sure they're all random. It gave me a great sense of exploration. I'd think a game with shells would feature Mario. It's fun in any way.

HelperWesley responds:

Glad you enjoyed it. The rooms should really have some kind of portal or smoke effect at the doors, because they are completely randomized each time you walk in to a new room. 😅

The shells was meant to be for bullet shells, but it does sound like a Mario thing. 🤔

Wow, this is just a demo? I'm very impressed! Yay, a green Kirby! I appreciate the fine detail for Pixel Day. I would probably give a full score when the full game comes out. I don't see how I couldn't!

I was expecting some enemies. You didn't even need any! The game was already hard enough. I didn't realize I could press the W to go under a door. The music's fine too.

LeviRamirez responds:

Give me about 2 years and I'll be expecting a PERFECT score on Steam when it comes out, lol

Glad you liked it! Thanks for the kind words :-)

I liked this game a lot! I wasn't expecting a squid to appear of all things. It seems like all squids are like Cthluhu now. I appreciated how good the graphics were. I didn't even see the red dots at first. It took me awhile to get the hang of it.

I couldn't find the shop where you upgraded. Thank you for including footage of the awesome gameplay! I love how fast paced you can make it. Oh, I guess squids are related to oil, which cards run on. It's still a weird association.

jefvel responds:

Thanks! Yeah, there's not workshop yet. But it's a planned feature! Also it just accidentally became a squid, since my placeholder character sort of looked like one :)

I found myself enjoying this. It may not have been that well detailed, but it was certainly quite fun. Wow, you added medals fast. I assume a 30 is when you get the medal. I got close at 28. I didn't even know how to collect those things at first.

I admit I was annoyed at how the dialogue was repeated. I never had problems with air. It was pretty easy to just avoid stuff if you wanted to. At that fast a rate, you can get lucky (or unlucky, depending on your point of view). It does a lot with its simplicity.

critatonic responds:

I was able to update it so the dialogue is skipped when you reset, thanks for the feedback.

I should have looked at the controls first. Anyway, I just didn't care for this. It's mostly because I'm no good at it. I did like how there was a great looking menu screen! I did like this animation. I guess I'm not into skateboarding games.

At least I got some experience out of it. When I started to get the hang of it, the holes just disappeared! Oh, I probably just jumped over them. I wish there was a simple "Jump" option. Well, that isn't the point of skateboarding.

cheesycoke responds:

Thank you for the feedback! Sorry to hear this didn't exactly vibe with ya, but I totally get it. Appreciate that you gave it a good shake, though!
Also "When I started getting the hang of it, the holes disappeared!" Gotta love random level generation

Yeah, it took me awhile to open up to this, but it's very fun. I've played representations of computers like this and they're always entertaining. It's not that hard to find the hidden medals. You just click on anything you can! I guess I shouldn't explain how to get them, then. Some people won numerous awards.

That's not their fault. They're just that awesome! Aww, there's no reviewer awards. Well, quality is more important than quantity anyway. Hey, a lot of people like my reviews!

Little-Radiodemon responds:

If you have suggestions for awards, feel free to PM me, and I'll try to include them next year.

That wasn't that great. This game actually seemed way too old. It was like something made in 2001. Well, I'm not interested in playing the whole thing. It would make more sense to have Eda in it. She died too!

Ned is pretty unlucky with his wives. I did love hearing that music. Good thing you don't get to see Apu being killed. Then you'd be racist! I hate Hari Kondabolu so much.

Aprime responds:

Apu is in the game, can I get 4 stars now?

If you love Flanders Killer - please become a fan http://aprime.newgrounds.com/follow :)

Well, this was definitely very easy, meaning it was quite boring. I wish there was more variety with how he was attacked. I wanted him to at least splatter some. It was just the same thing over and over. The original game was way better. I do love these author's comments.

You are so proud of yourself! Hey, if I got that, I'd be proud too. People should enjoy this for how goofy it is. Well, mostly how easy it is, again. At least the hammer was bloody.

Slowsolid responds:

Thanks dad

Roza responds:

can you repeat that to your dead dog

Well, this game was quite fun, but boy was it hard! I still have to give it credit for being so well detailed. I love everything that goes on. I would just have to really study it to get a good understanding. I thought I could just travel through the future to get everything solved. I like to see the dogs jump.

Yeah, it's those small details that get me. This was still definitely playable. I'm not going to get a Supporter account. I think I can see why it didn't win any award. Then again, there's so many submissions, they can't all be winners.

Markanime responds:

Actually the game won a daily award today :)
And yes it's a though game just like the old ones hehehe
Im glad you enjoyed it

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