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1,187 Game Reviews w/ Response

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I liked this game, mostly because it was easy to understand. Reading the comic was quite easy too. I admit to being confused as to how it was like Tetris. I thought you were supposed to eliminate the pieces at first. I should have read what it said! I got 32 meters.

It's weird how we don't use the metric system. I can go for years without TV as I have the Internet! It was funny to see the frog's legs grow like that. It says, "Exploit mecanic". I think you mean "mechanic".

Dominoobscure responds:

Yeah I think the goal should be more explicit you're not the first one to bring up that point... (And no 'Exploit mechanic' is written just fine đź‘€)

I think Badgerpelt might have been my favorite. Ash looks like Huntress Wizard from "Adventure Time!". Tunkman had one long description. I didn't think this would be particularly good with how it just described characters. I was pleasantly surprised to find out how much detail was put into it. You could really tell with the gifs.

They were of different styles. That may have been the best part. I just wish there was music in it. This was so much for just descriptions. I guess most picture collabs are like that anyway.

Charlie57913 responds:

Thank you! :)

Yeah, that's a classic indeed! Anyway, this was quite hard. I couldn't seem to be able to phase for a long enough time. I completely forgot I could do that! It was still okay. If one of them is defeated, shouldn't the whole jury not be able to work?

Anyway, the picture was just way too big. I could barely find the proper way to see the whole thing. It just seemed too complicated. More skilled gamers should like this. Wait, I am a skilled gamer!

DecadeDecaf responds:

By "phase," do you mean dodge? You're able to directional dodge by pressing X while moving! I'm sorry that the picture was too large for your monitor. What's a good resolution to embed my games in the future?

Thank you for the comment!

Dang, this is the biggest collab in the history of Newgrounds! Seriously, I don't see what could surpass it! I was hoping it would be something like short cartoons or drawings. Well, I guess it technically was drawings. Everything is technically a drawing here! The format was good, but I wasn't able to play the game that well.

I couldn't control how to bring the claw down. I just had to experiment with it. I was afraid I'd get the same toy twice. I don't know if that was even possible in the game. While I didn't think it was great, it's still definitely worth checking out.

whimsical-wife responds:

you can't get the same toy twice! I thought that would be annoying

Tyhond responds:

Everyone did great :)

Well, this was quite a hard game. It was annoying to have to remember everything. I still found it to be unique. It was a bit annoying with how it had little to do with Hatsune Miku at all. She wasn't even that involved in the gameplay. I would still probably recommend this.

Its strongest point is that it's a different kind of game. I've never played a game where the whole thing was about bomb defusal. The graphics were pretty good. You have to be patient with it...or just write the answers down. I don't know why you didn't just use the A or B on the keyboard literally.

mksfbirdup responds:

The game was built in GB Studio for the Game Boy Color. Its a nice bonus that it works online, but the restrictions of the handheld system forced me into some suboptimal UX decisions (strict button mapping, symbols only rotating one way, limits on how detailed some clues could be, etc)

Well, the game's too simplistic, but I have to give it a good rating. Why? I got all medals at once! I guess I didn't have to be airborne 60 seconds in a row. That would have been impossible. Still, the graphics do leave much to be desired.

I'm amazed at how much I came across today. I would recommend you put in music. Maybe some colors too. Then again, it didn't need to be too complicated. It's great for something quick.

Sjhillustration responds:

Thanks for the feedback! As for the graphics and music, they're kinda limited to the hardware of the phone and how it processes it. Granted I could've done more, I'm not sure it would've madea huge difference though. As for the music, unfortuantely the Nokia could only play one sound at a time (I'm actually cheating by using a real sound and not a keypad note sound which I couldn't find), so overlapping sounds or music would interrupt eachother.

Wow, this was weird. I thought this was going to be really easy. Wait, it's marked as spam? Are some of these questions wrong? Whatever, I sucked at this. Well, at least compared to how I should be good at math.

I only got 5 out of 15 right. That's pathetic, considering I was a good student. Well, I was never good at math. Still, I thought I'd do better than that. I forgot this was related to the Clock Crew.

Little-Radiodemon responds:

I mark every flash flood submission as spam.

Heh heh, 69. Anyway, this was pretty interesting. I wasn't that interested in seeing a lot of art of this character. It was mostly because I knew nothing about him at all. It seemed like you wanted to do him justice. My favorite might have been Mat189.

It was probably because he actually moved. I liked seeing the renditions of him as different Newgrounds characters like Pico. I didn't know it would be a loop. It's not the most interesting character, but this is still quite nice. I can appreciate it.

Zakeblue1 responds:

Mat189 did an amazing job really. love the animation.

This was a nice little game, although it did get a little annoying at times. I admit I wish there was a way I could stomp on the enemies. I haven't gotten to the knives part. I was surprised at how massive this game was. Everything wasn't clear cut like I thought it would be. You had to really inspect every single thing.

There were doors behind waterfalls. I thought the waterfalls would kill you! Congratulations on being the thumbnail for Pixel Day 2025! It has very nice music too. The enemies had pretty unique designs as well.

AdventureIslands responds:

In the full game there is a item later on that grants ability to stomp enemies, so the skill is there, it's just unobtainable in this demo version.

Thanks for playing!

Holy crap! This has 155 contributors to it! I admit that I haven't heard of nearly any of you guys. That still didn't take away my enjoyment. I was impressed at how it escalated. I mean, what variety could you have with this? I was thinking a single round would be more complicated.

Happy Pixel Day 2025! I guess this is one holiday that's still around. Call "Guinness World Records" for most people working on one Internet project! Well, the most credited at least. It's great to see some new faces here, literally. This shows how big a community we are.

MinimanD responds:

:gooble:

pikedhat responds:

I'm still fairly new to Newgrounds so I've gone under the radar lmao

computerman355 responds:

Man I don’t know you either but that doesn’t stop me from letting you know that I don’t know you either

Multi0 responds:

i loves the community

Yosos responds:

cHEESE

PizzaPasta100 responds:

Really?! That's awesome! Thanks for telling me and glad to hear you like it! :)

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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