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I'm not into games like this, but as far as these games go, it wasn't bad. I liked how goofy it looked. That's what the Internet is known for. This wasn't frontpaged until...Veteran's Day? How strange. Uh, Happy Veteran's Day?

The music was pretty good. That's rather ironic, given the premise. I don't think the maid costume was that sexy. Isn't that what Halloween is for? Thank you for the walkthrough.

toffeescoffees responds:

thanks so much! happy veterans day LOL

This was a really cool game! It was so weird, but it worked! I always had fun finding new things. It was all just one room. It can still be challenging. I'd have to look really closely to get everything.

I thought maybe those different looking spikes would help me. No, they kill me too. I love this music. I'm glad to review this as it first came through the trailer. You REALLY need to get the big picture here literally.

QuantumMartin responds:

Thank you a ton for this amazing feedback !

Did you try the speedrun mode ?

Well, this is a good game. I had trouble with the space button at first. I could only dash. I admit that was pretty annoying. Still, it was an interesting game which does have a good amount of carnage. Purple spiders seem like an original idea.

I guess it could have been more detailed. It was still good for a silly little violent game. Thanks for including those videos. It was funny how you put the more valuable medals in first. Happy belated Halloween!

jefvel responds:

Thanks! Yeah the controls aren't exactly explained clearly anywhere. Was planning on adding a tutorial, might do that later on. I just put the game together in a week to participate in the Halloween spooktacular event, but might add some more stuff to it later on :)

Protip: Go to the ... on the top of the screen for a lower percentage to see everything. I really did like this game! I wish I had some idea how I even won the levels. I mean, I didn't know what I did to win the first one! I truly enjoyed this. "Bounce Back" is one of my favorite games!

You truly are an underappreciated NGer. The enemies were quite unique. It got annoying with how just one shot killed you. At least one shot just killed them too! At least it got close to Daily Feature.

KilledByAPixel responds:

Thank you! What do you mean by "Go to the ... on the top of the screen..."?

You complete levels by killing all the enemies, there is a radar on the bottom of the screen to show you where they are.

Um, okay. I have to admit I wasn't that impressed by this. The drawings weren't really that good. It was great to have so many people credited here. I just didn't find them that talented. I mean, some were pretty good.

It just seemed too amateurish. Well, I got an incredibly easy medal! There were certainly a lot. I guess it proves quality is more important than quantity. I'm so sorry I didn't like it.

Ant responds:

I tend not to care about the quality of the pieces because that would be very biased.
I let everyone who at least shows some sort of effort in one way or another cause its just for fun, its not meant to be a museum.
Sorry.

Jackasaur responds:

Tis Fine

Just-a-ng-dummy responds:

Yes some of the art isn't the best, but it's a collaboration between different people, and that's what matters the most
If you don't like it when Mona lisa style levels of art/animation aren't featured in collabs, then that's fine

Dreggsu responds:

Okay 👍

ParraDX responds:

It's okay, i know that i don't do masterpieces but i try to do my best

Vidyabatter responds:

Why do you give doobus goobus a 4.5 star review but give this a 3

This was a great and weird game. I didn't see how to get any medals at first. I'm glad I didn't. It was a lot more adventurous that way, shall we say. Hee hee, I rhymed. I don't know why he suddenly audibly talked at the end.

He suddenly switched to Italian too. This is the best submission for Ludum Dare 49. Wait, is it? It's certainly one of the best. I didn't care for this dare (rhymed again!) at first, but have lightened up to it.

plufmot responds:

grazie!

I can honestly see why people wouldn't like it. I did love how insane this was. The title is all I need to like it. I should have known tightrope walking would be hard, especially with a horse. Hey, when God's against you, it's even harder. I just played a game that said I was a god.

No wonder I can't beat this! I wouldn't want to kill myself! This was actually a lot more fun to see how it was played. Thanks for including that. It is EASILY the best in this dare.

jefvel responds:

I totally agree, it's a bit too unforgiving I think. And the balancing part might not be fun to everyone. I just wanted to try out something new for the gamejam. Glad you appreciated it!

While I did like the feel of the game, I couldn't get into it very much. It was mostly because I didn't know how to start over sometimes. I connected the two wires on Level 2. I then clicked onto the play button to go next, but it just showed static. This almost seems like a Creepypasta. I still have a VHS.

It does play DVDs, though. I'd have to watch more walkthroughs. At least you include one short with it. I guess people more used to it would like it. I'm just not motivated enough.

crow-seeds responds:

I'll add a walkthrough soon. My design philosophy was to let the players figure out the components on their own and experiment with the circuitry, which was how I was taught the subject in school. Feel free to send a screenshot of your solution to level 2, it might be a bug or you might be not solving it correctly. Thanks for the input!

Yeah, this was bad. I never liked this jam to begin with. It moved way too slowly. I'm sorry you weren't able to make it faster. I have no idea how to make games anyway. At last you acknowledge it's unfinished.

There needs to be sound. Well, it got past judgement. I didn't even know what the goal was. I do like pizza, though. I couldn't hit space without moving the screen at first.

SunOh responds:

It's a pretty great example on what not to do in a Jam.

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