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Wait, nine endings? Now I really am interested! The combo that I found was door on the far left, tea pot, climb, lamp, item, and mystery present. That's what got me the Dress Up ending. Or all they all dress up endings?

By endings, do you mean ones where you die? If so, then this is the right ending that I found. I loved the goofy animation. I didn't even know it was a game at first. That was unique for a game.

Butzbo responds:

Oh I was actually counting the 'defeats' as endings; But now that you mention it, I may rephrase that so that it doesn't cause confusion hahah!
Thanks for playing!

Well, it was certainly unique. It just didn't do that much for me. I mean, I didn't even know how I kept dying. I'm not the biggest fan of RPGs. Well, okay, I have lightened up to them over time. At least the graphics were good.

I'd have to investigate more to really understand how this game works. It's a shame I'm not interested enough to. I need easier medals! Well, the music's nice too. I just want a more standard RPG.

applessmillion responds:

Thanks for the review!

Wow, I really liked this! It's mostly because of how silly it is. I just loved the way these ostriches just flayed around. The CGI was so cool. It looked like something from "Team Fortress 2". Well, maybe I've just seen too many "Team Fortress 2" videos.

They're everywhere, you know. Even the concept was original. There aren't that many ostrich games out there. You create a nice looking area too. They're just flaying their bodies around.

MonoFlauta responds:

Thank you so much for your feedback and for trying it out :)

Hate to say it, but I didn't care for this. When I clicked stuff, it didn't do anything. I mean, I always admire art. Collabs are great too. This just didn't have that much uh, point? It was just one drawing.

I'm always glad when people team up on something big. Well, around here at least. These are decent drawings. I'm glad it wasn't just Castle Crashers. There was some variety.

Mabelma responds:

Thanks for your feedback. Not sure what you were expecting it to do, other than link you to the artist’s website and give you medals.

Dotbutnewgrounds responds:

it might not have a point to newgrounds users who didnt know about this but it had a point to us, the people who participated, it all started on a discord server where we said we were going to draw behemoth characters,and we did, this means a lot to us

Dang, I was impressed at how hard this game was! I thought it would at least be easy at first! I was in fact motivated to go on. Then again, that's only because I've played a lot of games. Noseferapoo looked like a Simpsons character. At least the enemies were creative.

I just wished this wasn't a boss game. Right off from the bat, it was hard. No pun intended for the second boss. It was still quite creative. The pixel effects are very nice.

Chdonga responds:

Thanks for the review! I had a lot of fun making it. I really like only coding bosses not full on levels. Maybe in the future I'll branch out more.

Wow, this was incredible! It was basically an inverted Javanoid! I remember playing those games all the time! I thought it was so creative with all the different kinds of tiles. Even the puns were cute! It's very unique for a mining game!

Those indestructible blocks were the worst! It's such a cute game. I so wish it had a higher score. Well, you can at least know someone as prolific a reviewer as me loved it! I'm glad it wasn't too hard either. Some rocks were hard though, hee hee!

larrynachos responds:

Omg thanks Ericho! I'm so glad you liked it :) thanks for stopping by!

Level 0 was really weird. I mean, it just went on and on and on until I could kill myself. Still, I have to give you credit for a truly unique game! Happy Pixel Day 2021! You really deserve to be recognized for something this bonkers! It reminded me of the Dirty Bubble from Spongebob.

I don't think the medals showed up on screen. It could certainly get chaotic. This just had so much going on. It had to be built up, but it was worth it! This deserves its front page!

Sumeragi responds:

The tutorial sheet was begging for you to click on the arrow! You can leave the tutorial through the button on it once you reach the goal.
Unsure as to why the medals don't show on screen, we'll look into it. Happy you enjoyed our game, and happy Pixel Day 2021!

(Btw, thanks for the feedback! I adjusted the experience for players who haven't played the tutorial yet.)

Well, that game was actually rather odd. I mean, I had no idea how to beat the first boss. In fact, I just avoided him and I beat the level! I still didn't get the medal. Wait, was that not the boss for the medal? The scarecrow was.

This was still pretty good. I liked the old school graphics. It really did feel like a Game Boy. The music was pretty good too. Wow, another holiday here.

Harlemblack responds:

Thank you for your review. Yeah the skeleton guy is like the thing in life that annoys you very much but you cannot do anything about it except maybe avoiding it, haha. Cheers!

I have to admit that I was never a fan of typing games. There wasn't much interactivity. I couldn't get very far. I don't even know how you're supposed to advance. This was definitely something different from BoMToons. You can always try new things.

Congratulations on appearing in the Flash Forward Jam! Man, as if 2020 couldn't have gotten more depressing! I guess there's at least some unique things. I don't know what the point of the typing screen on the bottom is. It does look nice.

BoMToons responds:

Text adventures aren't everyone's cup o' tea, but this one has some twists if you get very far!

The keyboard is for mobile players since Ruffle lets flash be served on mobile devices!

This was a pretty good game. I admit to never being a fan of the "Snake" games. They just seemed kind of too bland. I appreciate the little homage. People who do like these games should enjoy this. I like the name.

It gets fast really well, fast. I mean, that happens in most games, but this seemed more so than usual. I like a challenge. I assume I'm not supposed to touch those other things. Maybe could have used music.

Aprime responds:

Music would be distracting, but I guess I could have given the option for it.
I probably does get fast too quickly, maybe my formula could have done with some tweaking :D

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