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1,172 Game Reviews w/ Response

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Yeah, this definitely needs work. There was no sound. At least put in some music. I wish you could get those thoughts to show up. I just typed "Why are we here?" and "Eat da poo poo". You didn't even need to type them to advance.

Well, someone has to be last at Ludum Dare. Wow, 48 installments? This needed backgrounds. The character design was crude as well. Not crude as in vulgar.

Krac3r responds:

This is my first time doing Ludum Dare, and I was just trying to get this out. I'll try to make the next one better and may make a post jam version.

Wow, that was one weird game. I had no idea you could get medals for those things. I mean, you had to shit everywhere eventually? I didn't know I'd had to get an option for taking my pants off. That seems like a given. Well, at least it was kind of different.

It's one of the most mundane games I've played in a long time. It's still pretty creative. The graphics are nice. It reminds me of poxpower. You're still good in your own right.

Frenchie14 responds:

Thanks for the review!

You know, it's been awhile since I've played an Assassin game here. We just sort of outgrew them. Well, killing isn't that childish. A lot of people hate Lola. I never really thought of her as being sexy. I mean, look at Rouge the Bat!

Then again, there's even more fetishes from My Little You-Know-What. Hey, Dickneck! Long time, no see. Forkheads sounds like 4Kids. We wanna kill them too!

Yomuchan responds:

Childish it may have been, but I truly had fun making this.

LOL SOMEONE RECOGNIZED DICKNECK HELL YES

This would be a good game if I was any good at it! It seems to take too long to fire another shot. I wish there were upgrades or something. I haven't gotten far enough in the levels. Yeah, there probably are, but I'd have to work really hard. If only we had "Candy Crush" games here.

The graphics are still incredible! I know blob enemies like that. At least some of them remain stationary in this game. Again, at first it said I needed a new technology. The longness of the game can get annoying too (as in its size and format).

Stepford responds:

There are upgrades! The enemies drop them and you press E to pick them up. You should have a few before your verse the first boss.

This was good, but not great. I guess it's mostly because it got monotonous. Still, it can be challenging. The buildup is rather nice. Again, it's not another FNF submission. Well, it is in the Flash Forward Jam.

Everything's still a jam! I'm glad it wasn't too long. Well, not long enough to make it hard to get medals. That's enough for me. For an action game, it seems oddly down to earth to me.

speed8327 responds:

thanks for the awesome feedback and that's really helpful for "Ruffle:Another Mission" part 2.
And all the awesome features mentioned from the feedback will be included in part 2.

Wow, the first three levels were really easy. Then I saw spikes everywhere! That was quite a whiplash! Anyway, this was still at least playable. I would really have to train to fully understand it. I still probably couldn't get far though.

It's weird how small it is. At least there's a lot of ways to continue. That can still make it frustrating though. The sounds are good. Is every game from now on going to be in the Flash Forward Jam?

HapPie responds:

Well the Flash Forward Jam deadline was February, so I'd wager you won't be seeing any more new games for it.

That was awesome! I'm glad I learned how to make it work. Well, that was before you changed the format. Or I guess the flash player. I did try this on another computer and it still didn't work. I'm glad to know it wasn't just me.

I really never have played a game like this before! I thought it would be a defense game. It really wasn't. It's always nice to have a big open space to smash baddies with! What a fun layout!

PsychoGoldfish responds:

Thanks for putting in the extra effort to give it a fair chance! I'm stoked you enjoyed the game.

Wait, nine endings? Now I really am interested! The combo that I found was door on the far left, tea pot, climb, lamp, item, and mystery present. That's what got me the Dress Up ending. Or all they all dress up endings?

By endings, do you mean ones where you die? If so, then this is the right ending that I found. I loved the goofy animation. I didn't even know it was a game at first. That was unique for a game.

Butzbo responds:

Oh I was actually counting the 'defeats' as endings; But now that you mention it, I may rephrase that so that it doesn't cause confusion hahah!
Thanks for playing!

Well, it was certainly unique. It just didn't do that much for me. I mean, I didn't even know how I kept dying. I'm not the biggest fan of RPGs. Well, okay, I have lightened up to them over time. At least the graphics were good.

I'd have to investigate more to really understand how this game works. It's a shame I'm not interested enough to. I need easier medals! Well, the music's nice too. I just want a more standard RPG.

applessmillion responds:

Thanks for the review!

Wow, I really liked this! It's mostly because of how silly it is. I just loved the way these ostriches just flayed around. The CGI was so cool. It looked like something from "Team Fortress 2". Well, maybe I've just seen too many "Team Fortress 2" videos.

They're everywhere, you know. Even the concept was original. There aren't that many ostrich games out there. You create a nice looking area too. They're just flaying their bodies around.

MonoFlauta responds:

Thank you so much for your feedback and for trying it out :)

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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