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I was pretty confused as to how this game was played. Once again, the medals did not show up onscreen. It was weird, because the achievements did in fact show onscreen. Either way, there's some evidence of what I did. I thought it was too easy at first, that your goal was to just knock down the guy. You also have to have him hit the red blocks.

I liked the music in this. The graphics, on the other hand, didn't have that much in terms of design. It does still have some pretty good gameplay, especially with how you can move the demolisher. The red guy looked like a monkey or something. It was fine for a wrecking game.

Maras responds:

Thanks for your feedback!

There aren't all achievements remade into NG medals.

I knew you were good at drawing stick figures. It seems like it had been so long since you drew human characters. Call me a pervert, but I was let down by how the woman's costume didn't bare her midriff. When the gameplay started, I find out it did! Then again, there weren't many front shots to show her breasts.

Okay, I'm getting off topic. I'm not a fan of point and click adventure games, but you're so good at them, I can make an exception for you. Even the name is really cool. I like how the gameplay is fairly simple, but at the same time not easy. I shouldn't have thought that you would press the same key the second time you encountered someone.

PopBrain responds:

Thanks for this good review :)!

I was quite surprised at how fun this turned out to be! I had no idea that a game featuring plants and crystals was going to be anything but dull. It's always great to be surprised. I think my favorite part is probably how you can get a bunch of new spells. You would be surprised at how handy they come in. Once you get past the tutorial, it's all uphill from there!

It helps that the sounds are wonderfully done too. It gives you a great medieval feeling. That's kind of strange, seeing as how it apparently takes place in modern times. I think this may in fact be a more realistic depiction of aliens than other games and stuff. Granted, they could look like ANYTHING. The medals aren't showing up.

jarofed responds:

Thank you for the great feedback. If you have any issues with the medals, try to just reload the game page. Probably you're playing older version. The medals are working just perfectly for me.

This game deserves credit for being creative. I think the best part about it is discovering how to teleport. It's weird, because it reaches a point in the second chamber where I am simply unable to advance. I thought I would be better at a game like this. I do like the really strange environment. It gives you a sense of uniqueness.

It's actually kind of creepy when you think about it. It's especially jarring to hear the narrator talk about making science out of you. Or making science out of Qoosh, if that is his name. The music adds well to the creepiness. I don't know what the blue boxes do.

AethosGames responds:

If you feel like giving it another go and dont mind that I'm about to take away the fun of discovering the real mechanic on your own, you can switch places with stuff when you teleport.

I don't know that much about how to work with audio submissions. Then again, that might just be because my only audio submission was universally hated. I was very glad that there were a ton of songs that were already available on the game. My only complaint is that the details in the game itself were not that good. I know that doesn't mean much in a music thing like this, but it just struck me as off.

I have certainly reviewed a lot of songs. I'm not going to say this has the most music pieces for an NG submission. I've reviewed so many there was probably one that used more, like the Punk-O-Matic games. It's kind of complicated, but any music fan should like this. I am a music fan of course.

Kwing responds:

The metal playlist was only an example. Obviously you can add whichever tracks you like.

I was pretty surprised at how good at this I managed to be. I think the main reason I liked it is because the medals were just worth so much! Yeah, that's shallow, but come on, lots of people are like that. I thought the graphics were really unique. I had no idea you could even jump until an enemy came from the side. It helps that everything is clear to understand.

I like the funny sound the tank makes whenever it hits something. It gives off a good sense of cartoonish behavior. It's nice to see contrasting styles like that. Even the backgrounds aren't bad, either. The clouds look like little platforms in the sky.

meinlogin responds:

Haha, thanks:). I also thought that words 'Brutal' and 'Difficult' are too strong for these achievements, but as I have only 6 of them in the game, had to split all the points:).

I found this to be a rather fun game. I didn't like it as much as the original, because this seemed like more or less a retreat of it. I still have to give you credit for having some really fun gameplay. It's so nice how everything looks so sweet in this. It's fun to just breath fire at enemies and jump on them. I didn't know why the larger enemies had an electric theme.

I was surprised at how long these levels were. For something that seemed childish, it was anything but simple. It was interesting to also experiment with different kinds of doors. I was an expert with finding the blue gems. It's so easy to get cocky.

lartar responds:

Hi Ericho, glad you play both games. Thank tou for your support the team are really glad for it. =) Hope the next version of the game like you much more.

I didn't think I was going to like this game, but it got better the more I played it. It's mostly because I'm fairly good at it. When there are that many secret medals, you know you're going to get one of them. That doesn't even mention how MOST of them here are secret medals. The graphics are quite decent. I like the idea of your future self coming towards you.

Man, my character is so dumb to not realize that at first! With all the blood and cracked helmet, he reallyd oes look monstrous. The graphics are decent too. I try to go to the right and I think I'm slowly making progress, but instead it's slowly pushing me back. It's a good game.

EventHorizon responds:

Thanks for your great review and I'm glad you liked the game :D

I think this game at least deserves credit for having something out of the ordinary. I didn't understand what I needed to even do to advance. You didn't clear anything up in the author's comments. The "I" level I went to was just a place with some villians you could kill. I believe I killed them all and still nothing happened. It was just weird with how it went.

I do admire the graphics. The main character reminded me of Duskull from "Pokemon". It was still shown in a pretty clear cut manner. The music isn't bad either. This does look like a pretty big game, so I can understand why it was divided.

Comacolors responds:

Thank you for the compliments, I'm very concerned that the game didn't work for you though. When you killed all four enemies in the first stage did the door on the right side of the level remain closed?

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