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Well, this was a pretty good game but it had one main problem. I couldn't hear anything! I don't know what went wrong. Well, I still have to give it credit for being mostly good. It was a pretty original idea. I just like the graphics as well.

You really had to work hard to get to that butthole. That sounds dirty. That was most likely the intention. It was fine for a goofy little game. I'm sorry I couldn't hear it.

SiredSpace responds:

Oh man, sorry about the sound issues, that's a bummer. I don't know why that would be happening [ perhaps try a different browser? ]

Either way, thanks for playing and I'm glad you enjoyed it :)

I managed to get into this. Granted, that was just because I wanted to get that medal! It got frustrating like that. Those red guys are the worst. I admit the details aren't that good. It's still quite a playable game.

It's weird how I just zipped through the first two levels. There were certainly a wide variety of enemies here. It was hard with how they all had different attack patterns. I never heard of this pixel thing for this year.

JauqGames responds:

Glad you got into my game. I had a lot of fun designing all of the different ships and their attack patterns. This is my submission for the 2nd annual Pixel Day. The event is relatively new so I could see how one would not hear about it.

Thanks,
Jauq

Yeah, I was pretty bored by this game. It's hard to believe you're the same guy who made "Mario World: Overrun". Has that been deleted from here? Dang, that was a great game! This was just too simple. It was you collecting turkeys.

I always like Thanksgiving stuff, but this was forgettable. I like how you grab them though. I guess it's fine as a goofy little game. It just isn't very rewarding. Uh, Happy Thanksgiving?

wvaldez responds:

Yeah it was suppose to be a quick little game for Thanksgiving. I do believe overrun was taken down, but it wasn't by me. If you liked the intense action of overrun, you might like one of my latest games on ios and android. It's called Assault Breaker. You can find it on indiepaparoos.com

At first, I thought this was a movie. I mean, it certainly seemed like that. I feel like it would have worked better as one. I still appreciate the animation. It's just that there wasn't much going on. I couldn't get absorbed into it.

I didn't know what to do. I guess it's just a game you mess with. I mean, I like how peaceful it is. You have some great mobility. The designs were great but it wasn't something I'd play a second time.

Wad1m responds:

Helpful feedback, thanks for trying our game

This is one confusing game. I know I used a power up for the first time, but no medal showed up. I guess I just missed it. Why did it stop the combos at 10? That seems like a really low number. It was hard to understand why any of this was happening.

I still liked it. It was challenging for whatever it was. The music was really nice. I like new creative games. There just wasn't much to understand. I'm glad the blue guys didn't directly follow you.

JackAstral responds:

Medals unlock on the achievement screen

The combo maxes out at 10, because you earn your combo in points. It balances it.

Eh, I'm sorry, but I didn't like this. There was no sound. I didn't see any way to turn audio on. The graphics seemed too simplistic. It just did little for me. At least it had only one room.

The other games I've played are better. Oh, it takes place in 1988. That's why the World Trade Center was there. I guess it's easy to understand. It's just forgettable for me.

xinelu responds:

May i ask what browser did u use to play it? It will be usefull to know (:
Anyway thx for playing!

I actually didn't think this was that bad. It's mostly because it was interesting to learn more about you. This really is what it's like for you, right? Well, it's something unique at least. Yeah, the artwork isn't that good. The resolution is poor.

I would have liked to see actual clips in this. This certainly had potential. I think it glitches on the second day. I'm in my room too. Good thing I never married.

tigerrenko responds:

The game was made in Scratch which limits resolution to 480x360 and as for images, they are intentionally blurry. Thank you for the review.

I feel bad for not understanding how to get ahead. I mean, all I do is inflate the frogs and nothing happens. I keep going back to the guy and he says I need to get rid of more. Well, they do reform every time I go there. I at least appreciate the music. It's pretty easy to understand how to get through the game.

I counted three frogs I inflated. He still said I needed to do more! I know that I went every single place I could and I can't advance! The colors are pretty nice here. Frogs inflating are pretty funny.

rzuf79 responds:

Are you sure you went to the wizard's garden as asked? There are five frogs you have to get rid of to progress. There's map and a walkthrough for the game available on the BigDino website, you can get there by clicking the map icon in the game.
Thanks for playing!

I really do love games like this that really push me to my limits! I guess it's only because of that that I really like this a lot. It's so creative. I do get frustrated with how many times I die. Timing is everything in this game. Maybe that's why the rating isn't higher!

This seems to be identical to the other games. Well, I don't really care. Of course, I don't remember how the first two were different. For some reason, I thought Daniel Sun made this. Maybe it was something with the medal designs.

VascoF responds:

Thanks Ericho, it's always nice to read your reviews :)

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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