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View Profile Ericho

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This was a rather weird game, because I didn't even really understand how to play it. I mostly just kept pressing stuff and I got ahead, so I guess I didn't really care. The best part was probably how it was at least easy to move along. In fact, it might have even been a bit too easy. That's hard to say, because mostly these kinds of games come off as too hard to me. I think you also need some more details with the graphics.

At least the music's pretty good. The clearcut manner in which everything is pretty cool too. I appreciate all the stuff going on, even if it isn't that well detailed. I'm not that big a fan of simulation games, but for people who are, they should enjoy this. It is fairly unique.

GimmeSumJava responds:

Thanks, I like how long your review was!

This was truly a cool game! I think the best part about it is probably how well you can move around. I thought that I skipped the original cutscene, but it turned out to be even longer than I thought. It's not often you see much of a story in a fighting game. Come to think of it, you really don't see a lot of fighting games on this website. The graphics were nice and slick too.

My only complaint is that the controls are a bit hard to understand. The music is also pretty cool. I loved how everything moved so fluidly in this. It's just a game that seemed to really want to set out and be unique. I'm surprised it isn't more popular.

josh-tamugaia responds:

I was surprised too. But not anymore. Anyways, thanks a lot.

This was a fairly weak game. Everything just wasn't that detailed at all. I wish there could have been a wider selection of thing to choose from, but it does make me wonder what you'd even have for stuff regarding tomato. For the record, I found the secret and it was actually pretty cool with the points I got. The graphics aren't terrible, I guess. The music was alright.

I guess you can't really do much with a tomato or tomato soup. At least it was something that was fairly original. There isn't much else to say because not much else goes on in this game. This game seems more like something that would be an Easter egg in itself. I guess the bowl is supposed to be full of tomato soup.

TastyPotion responds:

I didn't really want to make a dress up game. More like a parody.

At first, I thought this was going to be like a Javanoid game. I was a tad disappointed to find out that it really wasn't. It still managed to be a really cool game, mostly because it was just so much fun and it was quite original. I've never played a game where I had to stop the ball from actually hitting the top of the screen. I appreciate you trying to be innovative with your work. The music is also pretty cool.

It's fun with how it goes from one screen to the same one. The only downside of this is not being able to move fast enough, but I never have that problem anyway. At least I managed to get a couple medals. Blue is one of my favorite colors, so I liked the blue color tint. I like the dead (or alive?) fish too.

unlimitary responds:

Thanks. Fish is alive lol, none was hurt during this game development :D

I thought this was a pretty good game because it seemed to pace itself well. I had no idea that just by rearranging cards could make the other cards get cut up. It's weird how that works out. I was doing so well in this game I was rather devastasted when I started losing it. The music is fairly decent and sets itself up. The graphics, however, could be better.

It also has a pretty funny name now that you mention it. At least everything's presented in a pretty nice clearcut manner. I'm just not a fan of card games in general, especially ones that are in flash form. People who are fans of those kinds of games would enjoy it more. The music is fine, too.

GeneralVimes responds:

Thank you very much for the review! :)

I thought this game was okay. I have played games like this before and this didn't come off as good because the graphics weren't done as well. Yet again, I can't really expect stuff that good for what was made in a 72 work time. I also wished there could have been some music. Having a completely silent game is rarely a good idea. It does have somewhat of an interesting premise.

It's weird, because sometimes I can't tell where I can move. I assume I can just move everywhere, but I could have sworn there were some times where I couldn't go to some blocks for some reason. It's nice to have a wide open range too. I do wish there could have been more detail. It's certainly difficult enough.

FlyingColours responds:

Thanks for the review, Ericho! In fact, we did have some AP music in the game. Maybe it was a problem with Flash player, or maybe your speaker. As for the movement of the units, it should be possible for the units to move to any neighbouring square (except blank squares, but those are never highlighted). If you could not move it to a neighbouring square, it's probably a bug. Can you give me some more information so that I can fix it?

I wasn't expecting this to be that good at first. It was mostly because I couldn't control anything in this game! At least I'm glad you made it so that you can control the direction of where the plant grows. It's nice that you have a game that's fairly clear cut. What I didn't like about this was that I felt it was a bit too hard with how the leaves went down after one touch. Of course, that would have made the game too easy.

Besides, I didn't even die when doing that. I do appreciate the graphics on this game. Again, it's impressive how you managed to make this in a relatively short amount of time. You really don't know what to expect with these games that have shown up in this month's game jam. This was just well done.

Spudzy responds:

Thanks alot! You're a legend at reviewing stuff :)

This was a really strange game. At first, I thought I would get the hang of it, but I didn't. What made it difficult is that the instructions themselves popped up at bad times and were blocking part of the game. That way, it was hard to follow through in terms of what was going on. At least you managed to have some good graphics. I'm actually surprised this took such a short time to make. It was also a tad too talky.

I think this may be the first submission I've ever seen that had the word "Zelda" in it and had nothing to do with the video games. At least the sounds and everything else are nice and sync up well. We've truly gotten some unique games this NG game jam. At least other people enjoyed this.

MonoFlauta responds:

Well, yes it was, we couldn't make everything so perfect for it, sorry about it, but we did our best in 3 days.

About the "Zelda" yes, this game is something unique LOL

Thanks for the review!

I believe this game is, as many people believe, the best in the series. What really struck me as cool about it was how it was so creative. I really have never played a game like this before. It was a bit strange to play a game where you were supposed to fall down somewhere. The music was also really cool and had a great funky beat. The way the slime throws his food up reminds me of the Achievement Unlocked game.

Wait, in that game, I think the elephant pooped stuff up, not threw them up. I didn't know there were games that were made in 72 hours for this. No wonder it's better than nearly everything else! It's simply a pleasant and very enjoyable game. It did get a bit darker when you could die, though.

MintPaw responds:

Thanks man, great review, I'm always inspired by Achievement Unlocked and jmtb02's other work.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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