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View Profile Ericho

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It's funny, because at first I thought it was just supposed to be me defending my castle or whatever that is. I am soo glad there were other people (or rabbit things or whatever) to help me along the way. You didn't make it that clear in the tutorial. It's still a great game and it is easy to figure out when you see the "Q" sign on board. There's some kind of glitch where I die and can't move on.

It's weird because I can still send troops. I don't know how far they are to attacking the enemy, unfortunately. There were just a lot of cool things going on here. The sounds are also nice and I like how the Moon is evil. Watch out, Princess Luna!

Asvegren responds:

I'm glad you seemed to like it! If you die in-game, a red cross icon will be unlocked (hotkey: 2). This costs 40 resource units and will revive Morax.

I really liked this game, probably because I just found it to be so unique. It's a short game in itself and it doesn't really take a lot of thought. I am still very impressed at people who manage to get far in this game. I assume it's mostly luck. The graphics were freaking gorgeous in this and so were the sounds. I just loved the little pitter patter of the light stuff bouncing off the fish.

It may not have much detail, but it doesn't need to have it. It's just a nice, simple game that is wonderfully designed. Everything about its design was fantastic. My only complaint is that it did get a tad boring at times. Of course, with practice, everything becomes easier!

Almakos responds:

Thank you for the review.
You described exactly what I was trying to achieve with it =)

P.S. I have no idea myself how one can score those millions, that seemed impossible to me...

I thought this was a very cool game, mostly because of how nice the colors were. It's just cool to see all these interesting things going on. What I didn't like was how it was too difficult! I am sooo glad that the enemy couldn't lay out any bombs, at least not at first. It was also nice how you could lay numerous bombs at once. It's sad when you're so much better at destroying yourself than your enemy.

I was also surprised to find such a wide variety of players to choose from. Their designs were all unique and although it didn't make sense, it was still great to look at. It's amazing how complicated this game can be. Well, I guess it's not really that complicated, just very hard. You are quite popular in score with this!

kor6k responds:

Thanks for the feedback! You should try "explose'em all"; it's the new version of this game I made and iI think it is better ;-)

I thought this was actually a good game, just not one of my favorites. At least I have to give you credit for having such a highly rated flash! This is in the freaking Top Ten! For whatever reason it's popular, it's certainly creative. It seems like you really did a lot of work to put all these different designs. I couldn't help but think some of these designs were inspired by Naruto.

I guess you can come through any design with the randomizer. That's easily the most fun part of the entire game. The music was fairly nice too. It seems like only one person being listed under credits & info is becoming more and more rare nowadays. Congradulations on your success!

rhys510 responds:

This isnt as popular as you think - i only make these games to entertain people and to have fun in the process, this was just a side project whilst i was working on a bigger game but for some reason this game got abit more views than expected :)

- Thanks for the comment :P

I actually found this to be fairly enjoyable. What I didn't like about it was how there was just little sense of difference in a level. I would have liked more detail in this game. I still have to appreciate the cool graphics, because it's pretty funny to see all those versions of that guy just fly around everywhere. I am glad you didn't have to collect all those things in the same level. I didn't care much for the cutscenes.

I think the music was also pretty stylistic. I like how it had this good futuristic theme to it. Hey, it's the year 2012, we should be arriving at that future pretty soon! You really had to do some good timing with the jumps. I don't even know what happens if I don't collect everything, but I'm going to try to do that!

io3creations responds:

Thanks for the feedback. :)

I'm glad you liked the music :)

Collecting the coins is optional. It is there for people looking for extra challenge and medals (hint, hint) :D

I guess I thought this was going to be more colorful since it was inspired by drugs. Anyway, this was at least an okay game. I didn't really understand what the biggest point of it was. Of course, most games are like that anyway. I think the graphics could have used some improvement. At least it had a pretty funny title. I have no idea how to get a single medal.

Again, most games are like that anyway, or at least the ones with medals. Seeing as how it was based on drugs, I would have liked to see some flying monsters or something. At least there's some color. I appreciate the sounds, at least they were not terrible. I don't know how similar it is to real life.

UPTX responds:

Flying Monsters aren't part of the average drug experience to the extend of my memory.

Everything seemed to really work out well for this game. My only complaint is that when you switched characters, it just didn't seem to make sense when you couldn't use your main ability while clicking the space button. I still have to appreciate this for being inventive. It really is a fairly unique game. Snowboarding is a really cool sport. It makes me wish I didn't live in Florida.

It's also fun to listen to the wide variety of music you have. I'm surprised a game that isn't all that complicated turned out to have so many good songs. It's always nice when you can tell a lot of effort was put into making a game. At least you gave us some nice tips in the author comments. It is weird to have a winter game in July.

OONi responds:

Thanks! We live in South America so it's winter here. Does that count?

Wow, I really enjoyed this game, even though I'm very bad at it. I wasn't even able to get past the second level! What I did like about this game was that it really did have some unique gameplay that I was proud of. The graphics were simple enough. It's funny, because it quickly gets hard. There's just a huge number of ways you can hook these things together, but you have limited wire.

It might not that have been that well detailed, but I appreciated the unique layout. I guess people with more patience should enjoy this more. I like the music too. It's fairly calm, silly music and it fits the game well. I also like how there's so much going on.

Zanzlanz responds:

Thanks Ericho!
I appreciate your optimism in something you didn't get to play much xD
In level 2, I tried putting batteries in places that were very close to a winning place, so if you try again, you might just get it ;)
Well if you ever come back to play again, I wish you luck :D

I personally did not care for this. What I didn't like about it was how the graphics weren't good. The medals don't even seem to be working either. At least it got a little fun when I managed to go out and kill some zombies. I just don't even understand why a cat was chosen of all things. This doesn't seem to take place in a world where cats live anyway.

I guess it's fairly unrelated to itself anyway. I wish the zombies weren't that hard to kill. I will say it was kind of neat to do a story on current events. You just need to improve on lines and stuff a lot. The cat isn't even that cute!

Emby responds:

Medals work, there are no pop ups.

The zombie is easy when you know his attack pattern.

Sorry you didn't appreciate it. However... real review = justification.

I really did not care that much for this. I think its main fault was that the controls did not work out too well. They were easy to understand, although it did get a tad obnoxious when you had to get used to all sorts of new stuff. What I didn't like is that it seems you have so little control over your characters. They just seem to run too much. The graphics are also not that good.

I still think this was cool because it was a fairly original idea. I liked the music too. I wish I knew how to recommend stuff for a collection, because this should go in Robot Day 2012. It may not be popular, but it has medals! For guys like me, that's all that matters really.

Frixolydian responds:

Thanks a lot, man :). If I make a new game or a sequel, I'll be sure to follow your recomendations.

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