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View Profile Ericho

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I did not like this game, because it didn't seem even possible to play. All I could do was collect these dots and I died easily. There was one that seemed impossible to get without dying. The only good part was how you didn't have to recollect them. Hey, that's a funny way of saying "recollect", huh? The graphics weren't well detailed.

It was just some squares and stuff. You need to have more shapes to them. I guess I can see how this was made in a short time. Then again, I've played better in this time. I don't even think it keeps up with the theme well.

I really did enjoy this game! Its main problem is that I don't think it can even be beaten. It's just you have to destroy the portals the enemies are coming through. It seems like that would have made a good game in itself. You didn't have to have the mirror theme. It is hard to believe this was made so quickly.

It really is well done in terms of graphics. The enemies are even pretty creative themselves. The sound with the gun wasn't too bad. It did get repetitive. I'm just glad to have played it.

Dang, another dare thing? I actually liked this. My only complaint was that it was quite difficult. It just doesn't come off as a very rewarding game. I really like the music in this. It shows great concentration and peace.

I guess it fits the tone with the simple shapes. I was still pretty amazed at how this game moved. It really doesn't seem like it was made in a short time span. Then again, hard games are like that. I recommend it.

Aww, yes, I love a game that's so promising. I knew it would be too easy to just light people on fire with no obstacles. It was a pretty interesting game. It's mostly because it's just so cool to see people be on fire like that. Or at all, really. I just love how you scream.

I guess there could have been more space to run. Then again, I don't question where these guys come from. I didn't even notice it was a stick game. I guess I'm just so used to those already.

I really did like this game a lot. I can see why it won Daily Feature. The best part about it is probably how sweet it is. I had no idea you could make zombies like that. Well, there was that one movie. Then again, the other person wasn't a zombie there. The music was wonderful.

I'm glad I was able to just zombify some people. I actually tried not to. They might not have liked it. Simplicity works so wonderfully here. It helps that I love zombies in general.

Well, it really annoys me how the only medal is beating the whole game. That's a LOT of levels to take care of. Of course, it seems too easy at first. That being said, I really do find this to be a fairly unique game. It was kind of a funny joke with that whole "miner" thing. Other people like it as I do.

It gets pretty frustrating as I keep making the same mistakes. Sometimes, it's just because I want to beat the level and I go too fast. Another ParagonX9 song? It was pretty good. I don't think the children ever explode.

I find this game to just be okay. There was nothing too noteworthy about it. The fourth level was the hardest. You really did have to just memorize where everything was. It would restore by the time you jumped. I did kind of like how he kept saying "Sho".

That's what he said, right? The graphics could have been a lot better. At least it was something food related. I like stuff like that. I thought it would be a game where you at least fought off enemies.

Okay, I will admit that it's nothing too fancy, but you know what? I really appreciate how this was done to honor your dog. I have heard of dogs going blind in older life. You don't see them grow gray hair or anything, right? I just have a cat. Charles Schulz had something similar happen to him.

He made a sign saying that his dog did not hear or see well. When the dog died, Schulz chopped the sign up. Truly tragic. Yes, you could have had some better graphics. I thought it would be a music game at first, given the composer medal I saw.

I ended up liking this game. I was pretty confused as to how it was played out at first. I thought you were going to play the copter and it would be indestructible. That's what was done for the similarily named Destructo tank. That was made by ArmorGames too? Well, everything really is, nowadays.

I appreciated the unique gameplay. It did take awhile to get used to. I can appreciate all the work put into making this. No, I couldn't get the bonus. It was the only thing I missed!

Well, what can I say? On one hand, it was really hard. On the other, it was actually still quite fun. I had no idea it would just be that one level. I guess I should have paid more attention to the title. I was surprised at how fast I ran out of bombs.

They were pretty common for me to use after awhile. I do like the idea of fighting hydras. It reminds me of "Hercules". The music is fairly haunting. I'm amazed people can get scores of over 100!

OctoFlash responds:

yeah, those flash bombs are not for wasting! but with the right strategy you can manage to get really far... as we can see. some people are just crazy...
thanks for the review!

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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