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View Profile Ericho

7,574 Game Reviews

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I am sorry, but I could really not get into this. I think the hardest part was how it had airborne enemies. It's very hard to get a good shot. I think the second click activates it, but it didn't do me much good. I guess it challenged me in that sense. The sound effects weren't too good either.

I guess more patient people would enjoy this. I suppose it is a fairly original idea. I'm reminded of a game by Dan Paladin with a similar name that was more enjoyable. It just wasn't for me. It's become at least a little popular here.

I had this confused with another - Rebound - game on this website. I didn't know you were allowed to have two different games with the same title? I thought this was pretty good, though. You really do have to just let it go out and see how it works out. Aww, not that "Frozen" song. The music was pretty good.

I appreciate how it's all set up. It really is different than most stuff. Unfortunately, it's still a little hard to understand. This still ranks above average. I don't even know what this little hairy guy even is.

I found this to just be a mediocre game. I would think I'd like something that won Daily 2nd place more. The graphics did not seem too good in this. At least I was able to pause and build more towers. You should have had sound effects. There was in fact music here.

I guess defense games are something I am in fact a fan of. This didn't come off as too special. The name is a bit too generic as well. The music isn't bad. I guess it's pretty easy to understand.

YES!!! NEVER in my entire life have I worked harder on a game than this one. It took me two and a half hours to beat this stupid thing and I've finally done it! I was just amazed at how hard the first boss was. You really did have to predict every single move he could make. I couldn't even touch the final one, not that I really even care. The graphics were fantastic and I loved the wide variety of enemies.

I just HAD to get a medal in this. I've written more game reviews than anyone online! I just have to say I love this because of how hooked I got to it. I imagine beating the final boss unlocks the other modes. I had no idea what kind of crazy thing would show up next! I had a hell of a time playing this and I got my medal!

Morbidware responds:

Hi, thank you so much and congratulations on killing Yog!

I think something went wrong with this, but I still found this to be a really cool game! My favorite part is how everything just shrieks out in pain when you destroy it. I know that sounds kind of morbid, but who cares? I guess the graphics could have been better, but it was still good. I guess giant squid were in medieval times.

Wait, they're real. This really was a pretty creative game. While not a masterpiece, it seemed like you tried something different. I always like that. The music is good too.

I could not get into this much. The drawings just seemed so bad. I could not understand why it was so simplistic. I think the best thing is how it's at least easy to understand. It's still nothing to really remember. I guess the sounds are okay.

It's not too difficult either. I think you should be allowed to move around more. You just always move around in the same areas. I admit it was cool to see an older TV like that. I used to have one of those.

At first, I thought it was just too easy. I thought maybe I had to change the position of whatever it was that was firing onto the other...things. Yeah, the fact that I could never go on par got frustrating. Those comments were actually kind of funny, though. I know that TBA usually stands for "To Be Announced". Come on, that's what it stands for.

The music was really good in this. You, jmtb02, are a very good author. Well, do authors make games? Creator, I guess is the correct term. I liked the bright colors too.

I really am having the worst of luck lately. This was a good game, but it was so hard to advance! Every level was so complicated and the fact that it didn't have medals until after beating FIVE of them was no help. I simply couldn't play this anymore, because I have stuff to do today! Well, I thought the artwork was very well done.

I always want to see the latest stuff from you. I didn't know you could even hurt the ghosts. I thought it would be silly to try to kill them! There was so much going on, it was hard to make order of everything. It must have taken forever to make, seriously.

I found this game to be okay. I did not like the controls. If you're going to move with the arrow keys, then you should be able to jump with them too. I didn't think the designs were anything that good. I would have preferred if you just jumped on enemies to kill them. Then again, people might claim that was a ripoff of Mario.

The music's fairly nice. I can't really get much control out of this guy. I wish I could kill the spike guys. They at least SEEM like they're alive, not that that's stopped people from not killing them before. I wasn't even motivated enough to get a medal.

TheEnkian responds:

Fair enough, the game may not appeal to everybody. Thanks for giving it a shot though. Honestly, the carrot spikes were just animated because it was nice to have them animated rather than them actually being alive.

The musician, Lloyde, reads these too so he'll be glad to hear you liked his tracks!

When I came across this, I thought it was going to be something really great. The title alone reminded me of "Abobo's Great Adventure". This...wasn't anywhere as good as that. It made it seem like it would be a bunch of game styles put into one, but it was not. It was hard to get into. I think the screen was too small.

I at least remember some of the game elements from other games. I don't like it how the enemies have different ways of being defeated. I can tell you thought this was primitive. The graphics could be better too. The music's okay, I suppose.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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