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View Profile Ericho

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I think that I actually review too many games now. I just don't have time to play the really long ones. I still really liked this. The best of it is probably how good the graphics are. There really are just too many things going on here. I thought it would be a more standard zombie game. I don't even understand the title.

It's still good for a zombie strategy game. I haven't ever really played those. Well, I appreciate how well it's put together. I would think with the first medal being 1000 zombie kills, it would be nothing but killing them. A story is kind of interesting.

I was quite impressed by this. I was in no way expecting a game that about zen philosophy. It really is a unique kind of thinking that isn't discussed much here. I appreciate all the details put into everything. It was pretty hard at first, but then I learned to, well, concentrate. You can really hold onto the ends of the cubes.

It reminds me of something similar in the Gex games. I just love the wide open space you create for the player. I can see why this is fairly popular. It's interesting to have a game that teaches meditation. It's quite a learning experience.

zenmasters responds:

This comment show me that we did right thing when publishing this game. Thank you for that Ericho : )

I found this to be a good game. It was a bit annoying, but eventually I got the hang of it. I really liked the music. It seemed to have a good amount of variety to it. So did the actual game. There was certainly a lot going on here.

The main character looks like a Sesame Street character. I guess it's just the way he sounds. I was afraid that you wouldn't be able to switch direction in mid air, but you could! Thank you for being easier than I thought. I didn't even know you could fall off the screen too.

Denver2003 responds:

Thank you!

I am surprised that this does not have a higher rating. I thought it would be about an actual literal mouse. This works much better. The best part about this is how it tests your memory. Besides, you can always cheat. Just place your fingers on the screen where the obstacles are. Then again, that could smudge your computer.

Just hover your finger! It reminds me of this one "Dilbert" comic. It's just a very flashy game. I'm glad I could praise it, if no one else. Being the most prolific game reviewer here, I unearthed this after years.

I had no clue what to expect with this. I love this game because it truly is challenging! I thought it would be easy enough. You would change go through the stars and choose the right one. It doesn't work that way, because it always has to be at the right angle! Well, I mean the correct angle, not the actual 90 degree angle. I also love this music.

It really does remind you of "Goodnight Moon". Glad I read that book as a kid! While not too detailed, it doesn't really have to be. It's always nice to have a game where you keep on trying. I think it even got hard a bit too quickly.

I really did end up liking this game a lot! I think it's better than the first "Squareman". I'm surprised this didn't win any award. I think the music is also really cool. I love how you get such a wide picture of what it is you're supposed to do. You have so much mobility.

My only complaint is that there could have been a background and some more detail. It's still great because every level is a new challenge. I appreciate how unique everything is. It's funny to see everything in the same shape. More creative than those shape cartoons, I'll say.

I found this game to be just okay. It seems like the reviewers have the same notion. It was weird to see this be Daily Feature when it doesn't have that high of a rating. At least some people liked it at some time! It's hard to play a game where your only medal is beating it. I'm just not a fan of RPGs in general.

The animation also came off as pretty bland. It all seemed too generic to me. That means there wasn't anything too bad or good about it, which I guess helps. The music is fairly decent. Pirates are pretty cool, but not as much as ninjas, lol.

I admit that I was a little disappointed in how this turned out. I thought it would be more of a standard game. I guess it was fairly unique. The animation reminded me of DestructoBox. I guess it's just the way the characters are pixelated. The title is pretty cool.

I was at least able to get past the first couple of levels, but lost it at the one with the saws. I do like games that challenge me. I also think the music is pretty cool, and it gives off a nice sense of action. It's fun to see the ninja chop up the other ones. At least he takes care of that part by himself.

Ah yes, I remember from where I heard that music before! It was in the animutation "Suzukisan!". I wish you people submitted more of those here. I really did like this game. While it doesn't hold a candle to "RaidenX", still good. I think it got a bit repetitive at times.

The graphics are quite good. The best example of this is probably how creative the enemies are. I like how you continually fire. In games like these, you need that anyway. I didn't know you were supposed to collect the gray people at first.

I have come to admit that this really is a creative game. Even if I can't get past Level 3, I appreciate what it really is. I like how the few designs you do have are quite good. I even like the little sounds made when you properly align the nodes. That's a funny word, node. The music was fairly good too.

I've always been impressed at how hard something can be that looks so simple. It's hard to say you should improve on this. I'm impressed at the variety. It really is more creative than it seems. All in all, a good game.

EggysGames responds:

thanks a lot Ericho :)

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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