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View Profile Ericho

7,574 Game Reviews

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I think what turned me off the most about this was how the graphics weren't that good. I guess you might have been trying to look for something nostalgic, but it just ended up looking cheap. It still is actually a pretty good game. It's mostly because it's done in the style of those old Doom games. You get the sense that you're up close in the action. The designs aren't bad either.

I should have known not to shoot at the explosives. I have never known if they would explode in real life. Probably. There were a nice variety of enemies and I liked how there were humans in there as well. It made it harder to tell who to shoot.

I didn't care for this game at first, mostly because I did not understand it. Even the instructions seemed too long. I am glad I managed to get this game figured out mostly on my own. It really is surprisingly fun when you get used to it. I just think the sound effects are really cool. You just don't know when you're going to get something that plays for you or against you.

It's even fun to see the guys float around everywhere. The music also appears to be quite ambitious. I don't know that much about quarks. It is interesting to play a game that has something to do with science. You always do have a variety of submissions.

Hey, XwaynecoltX! Anyway, I mostly didn't like this game that much because I thought it wasn't well detailed. The whole premise came off as a bit bland. While I am in fact a great typist, I guess I wasn't interested enough to get into it. I knew it wasn't going to be easy forever. That's pretty much guaranteed in any game.

The colors weren't terrible, but they needed more work. I guess this was just supposed to be something short and simple and it worked in that sense. The sounds were pretty good. There could have been some more music. I like the design of the sky.

I am not a fan of point and click adventure games, but this worked out really well for me. I think it's mostly because the graphics and designs are so good. I was even able to pick up a thing or two lying around. I think it's cool how you can access different areas at the beginning. I'm so used to those escape games where you just stay in the same place. These games aren't known for mobility.

Of course, it's probably just bigger than I imagine. Of course the only medal would be the one you would get at the end. What else would there be to do? It's nice how everything is presented in a pretty clear cut manner. It's fun to look at the nice details.

At first, I thought it was going to be that you just had to keep on sending your men forward. I got what I wished and it was harder than that. I still don't care that much for it, mostly because it doesn't have good graphics. Of course, I have played some similar games like this that worked. I like the little photograph you show at the end of the game. You need to have a more active game.

It seems like it would be best to have some control over one or all of the troops while directly in combat. You really don't know what's the next right thing to do. The music is fairly decent. I imagine this is supposed to be World War II. I just assume it's always WWII for games like this.

This game was pretty standard. I can't seem to even find the original "Cells" game. I was thinking the stringy thing was supposed to be a virus. In fact, I think that is in fact how viruses are supposed to look like. I still don't understand how to beat some levels. It's hard with how you don't have much control over the white blood cell.

In fact, I think the detail could have just been better overall. I guess this is kind of original for the website. I think the details aren't that good. I guess it wasn't intended to be that elaborate, but it should have been better drawn. Drawn, or whatever you do in web games.

I thought this game was pretty good. The weakest part about it was indeed how you didn't have the most recent versions of the games up. I think I worded that poorly, you don't have any of the arcade games up. While the graphics were pretty simplistic, it actually made sense. It isn't a complicated game and I don't care much for complicated sims in the first place. I really did like the music.

I like how there are little things going on everywhere. You have some cute drawings of the places you go to. It's not that good, but probably worth a try. I guess this is a game most people on this site could relate to. It certainly worked out that way.

Well, I'm glad you mentioned how we had to look at the "How To Play" thing first. Unfortunately, it didn't help me much. At least I was able to kill some enemies. It all went downhilll when that big balloon thing showed up sending out a dozen of them. I think the biggest fault of this was how bad the graphics were. I have just seen so many games with far better ones.

It was certainly more complicated than I thought it would be. You might need to make it a littler simpler too. Still, it's obvious that people still like this. It just isn't my kind of game. You could just make it a little less difficult.

This game just came off as being a bit too cheap to me. The graphics, IMHO, just don't seem to hold up at all. It looks way too cartoonish. This seems to be something that would be more appropriate for a flash cartoon, not a game. There is also this really annoying loop, where two robots spit fire on me from opposite sides. I didn't hear from Statler and Waldorf in this.

Some of the artwork is pretty impressive. The design of the enemies are also not too bad. Again, the music isn't that bad. It just needs more work. The title seems a bit cliched too.

This was a very impressive game. I think it's mostly because it takes on the role of a standard platformer/shooter. Dang, I'm rusty at my skill on games like these. I could barely get past the second level. That is to say, I didn't get past it at all. The main character looks like Guile.

The graphics seem to have stood the test of time. I don't understand what the purpose is of those boxes that you shoot over and over and they never break. It would drive me nuts to try to figure out how to break them. I just have better things to do in this game.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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