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View Profile Ericho

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I'm sorry, but this didn't appeal to me at all. The thing that irritated me the most was how the graphics looked pretty bad. I think it would have worked better as a platformer. When there's a turn game like this, you need to have better looks. It could also be a little more organized. The sound effects were alright.

It does seem like you put some effort into this. There are a lot of details, even if they're not good. It looks more like something that was made in 2003. There could also be more shading, but the colors aren't bad. It just takes too long.

The graphics are fairly impressive. My big complaint with this is that it is too difficult. I don't think I lasted any longer than before I knew how to fire! It's still a pretty interesting game. I like how there's an acid version, which I assume is harder. The music seems to be fairly suiting.

There's a fairly good variety of enemies coming at you. Some of the CGI does look a bit dated. Then again, most modern games don't use CGI anyway. It seemed like this was a unique game for you and it makes sense seeing as how you've made so many. I guess it's fine.

Wiesi responds:

Thanks for reviewing!

I admit that this had really good graphics. However, it lost a lot of points with how it was just one battle. I don't think there were any others. I thought the girl had better powers than me, but I won anyway. This has at least had more reviewers in the last couple of years than a lot of other older submissions. The sounds are quite authentic.

I'm more used to how awesome the episodes are. I think you also need to show more depth in a game like this. It shouldn't be side-scrolling, if that's even what a fighting game could be. The backgrounds fairly nice too. I can remember her name as JoinSword now.

There's really nothing noteworthy here. One of its biggest downfalls was how it didn't have music or sound effects. It just seems like that would be inevitable in a game like this. TLOTR has spawned so many good tributes, this is far behind. It's just the same rocks you're avoiding over and over. It would be nice if you could go to new places.

After awhile, I simply didn't care. Wow, first review in three years. You need to work on graphics as everything is just too generic. I couldn't get the feeling of the narrative here. There need to be more options.

Woah, I could not understand anything about this. It took me the longest time to learn everything. There were like three different places where I could learn how to do the exact same thing. I tried flying over the blue orb and pressing "D" but nothing worked. Does this game just not work anymore? Anyway, the graphics could have also been better.

I must have been missing something. I could have sworn I saw this on another website. It's nice how you advertise it here. I don't even know what cookies are. It's just too complicated for me.

I have to admit that I like the idea. It's nice how you admit yourself that it isn't an original one. My main problem with this is that I am not able to get into it. There are too many specific things to do. I was at least able to figure out I had to capture the red ones. You had to wait too long for all of them to come together.

The music was alright. I was even able to understand the Star Trek references. Okay, anybody could do that. I didn't like it how all of the ships had to be inside and not just have them touch the area you drew. Maybe that would be too easy.

It was hard for me to get into this game. What I didn't like was how there wasn't much detail put into it. I managed to detonate (or whatever) one of the red blasts, but I still lost. I guess the blast has to be far away from you. That just doesn't make any sense to me. I did, however, think the music was good. It helps that I've heard it before.

You should have a background. There can also be some better effects done with shading. The highest score I got was 3. Yeah, I wasn't very motivated to do better in it. There is just so much room for improvement.

I didn't understand this game at all. One of its biggest weaknesses was how it had no sound or music. Another was that it was just too bland. I imagine that you were trying to make something impressive with the 3D, but it didn't come out very well. There needed to be a lot more variety. I got some goals, but don't even remember when I did.

There are just so many better games out there, this doesn't come off as anything special. You should have something more imaginative. Sound/music does a good job of making a game more interactive. You just don't have the feeling you're there. Of course, virtual reality is now unpopular.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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