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View Profile Ericho

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While the name was pretty generic, the game was anything but. It just seemed like you had a lot of mobility in this. I think the best part is probably how you have good control. It's fun to see these guys come after you over and over only for you to defeat them. There's so much going on it doesn't become boring. I think the graphics are also really good.

Just the notion of having all those arrows really gave me a good feeling. Yes, that's probably because I just came back from watching the TOME episode that introduced me. The sounds are decent too. It could have been more detailed, but it's still tons of fun with how fast paced it is. I don't even know where the bombs are coming from, oh wait, they're landmines.

Well, this was an extremely frustrating game because I couldn't get anything done. I'm pretty sure you have to get a 4 by 4 block done to make any of them disappear. I admit that it was a different kind of game. As Tetris has little plot in itself, it's interesting to see a variation. I just wished I had some medals. Yes, that is shallow, but it's how I felt.

The graphics (what little there were) were actually quite nice. I do like how you can revolve the block around. I knew it would be too easy to just let them fall into nothingness. The music is pretty appropriate. Again, I'm not good at this.

Zanzlanz responds:

Ericho, thank you for your review! I certainly admit to it being a difficult game. Many times I see when a game is difficult, players claim to be bad at it. From a comparative perspective, you're not bad at all :)
I want to add an objective note so it is more clear that you must create squares (4x4 and up) to score points and clear blocks.
Thanks for playing!

I think it could have been a lot better if there was some sound to it. When I put my cursor down, it said that seven million of them were done there! That means the average person had 40 mouses (?) taken away from them! I guess I don't understand its popularity. It is interesting to see the different kinds of things you can do with the guy.

If you go to the bottom, he stays in the same place. If you move up from there, he immediately moves to wherever your cursor is. I did not know what was going to happen next. Again, it just needed more. I don't understand the link.

Well, this is one crazy game. I guess I didn't like it that much because it made no sense to me. I tried to use all the fruits I could found and did not hallucinate. I guess I have to give you credit for creating a really strange location. It was certainly unique. It reminded me of things like the Pokemon or Legend Of Zelda games.

The music got a tad annoying after awhile. I could not really get anywhere in this game. I tried firing at the blocks blocking (redundant) me, but nothing happened. I just prefer games that make more sense. You're still pretty creative.

malec2b responds:

From starting area: Go up one zone, fight the first golem, past the golem should be a passageway going left, fight the second golem, the berries in this area have the hallucination effect.

If you want to make further progress in the game overall, go north as far as you can go until you reach the gate, at which point the objective should become fairly clear ;)

I was surprised at how much I was able to get into this game. I think its strongest point was probably how there were many levels of difficulty. When I died, it took me completely off guard. I don't even really notice that health bar on the lower half of the screen. I appreciate the flashy colors. It might not have been well detailed, but it's still fun.

I was afraid this was going to be too hard. I was three squares away from getting thirty! It's hard to develop strategy when you can't control what's going to be sprayed at you next. The music, while not much, was good. Yeah, it doesn't look like this took too long to make.

This reminds me of the old SimCity games I used to play. I admit that while I'm not a fan of those things, I did like the SimCity games. It's just that the graphics look quite dated. While it didn't have near the tone of some better ones, it's still good. Everything is presented in a nice organized manner. You have a good amount of land to work with.

I even thought it was interesting how you worked a story into this. The instructions were a bit longer than I thought. Of course, I know these games aren't as simple as platformers. Maybe that's why platformers are my favorite kinds. Anyway, the voice was nice too.

Wow, I never thought that I would be so interested in a game like this! While it is kind of weird to have these sprite graphics again, I still love it. It's mostly because you get to kill numerous enemies at one time. I just love to see the frozen fire things hit each other. When I first saw this, I thought it was just a ring of fire. I now see it is kind of cool to be able to alter the size.

Granted, all games here can do that, but this is a pretty unique way. There could have been a bit more variety, though. I like how you go out and freeze everything when you complete a level. The music is also fairly nice. It's a creative idea that works well.

I admit that the premise was pretty good. It's too bad that I couldn't get very far in it. I liked the way it said that I earned the medal. Yes, every little bit counts for me. I thought the sound effects were decent. I just enjoyed seeing the sword kill the enemies and have them turn into balls.

Dang, I've been mentioning that a lot lately too. I like the way the enemies are designed. It's good that you don't stick to just one design. It is pretty annoying with how you lose the level if you lose so much as one of your eggs. You should just probably have more freedom in a game like this.

omaromeir responds:

Thanks for the feedback, I appreciate it. I promise to take your notes into account if I ever make a future version ;).

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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