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View Profile Ericho

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I am sorry, but I did not like this game at all. I think the strangest thing about it was probably how it didn't let me advance anywhere. This seemed to be the only level. I can understand if you want to do something different, but this just didn't have anything noteworthy. The graphics were way too simple. I noticed there was even some glitch where you could go down and see the whole top of the picture.

No matter where I sniped, it always beheaded by enemies. The color effects are weak as well. You might want to spice it up by having some music in it. The enemies could also have a different, more detailed design. It was too easy for a "challenge".

I admit that this in fact a pretty fascinating game. I think the main thing I like about it is how you have a lot of choices you can make. It doesn't give you that much freedom, but it's still fun. I wish I could have played this around Valentine's Day. I guess I've learned the new location of the newest series/collections on this website. Think of yourself as special for being the first of its kind for me to review.

I really like the heart beats. I was confused at first exactly how to unlock everything. I'm fairly certain that the sheerfire way is to go along those little dots. Before that, there were just big words to go across. While not complicated, it works well in its simplicity.

I just like the visuals you create with this idiot going around. I admit that the level I am having difficulties with is the third one. Gee, I thought I had already done three levels. I like how there are so many colors and different ways that the blocks work. If you're this dumb, you probably deserve to die anyway. I like the stupid dance he does after completing a level. This music is also great.

It may not be the best remix, but it's still fun to listen to. The graphics probably could be better, but they look fine for the year they came out. The backgrounds are fine too. I am a bit nervous when he disappears offscreen with the balloon, but that's never a problem. Not one of mofunzone's best, but still good.

I admit that I didn't like this as much as most people. The graphics look quite dated. What I didn't understand was how it seemed like I couldn't even lose in this. I went ahead and I seemed to advance no matter what I did. Why is the submitting score part disabled? I guess there was a fairly nice use of colors. You just needed to have more things like shading effects.

It was kind of funny when he yelled. Maybe that shows how little I care for this guy. Oh wait, I just found out why the score isn't working. It's a pity a Daily Feature would be forgotten like this. I guess it was pretty unique, but needs more appealing things in my opinion.

I think this game's biggest weakness was how the graphics looked. Yes, someone reviewed this for the first time in nine years! Anyway, it just seemed too bland and looks far too dated. I was expecting a game more like the Tank ones where you get to shoot at other people. Some of the designs were good, with how the buildings were destroyed. I thought you might be able to hit them again.

I should have known better not to and instead hit a civilian building. I was pretty confused as to how I lost. I hit my enemy targets and then it was just game over. Well, it wasn't something I wanted to advance that much into, anyway. Hi, XwaynecoltX!

It's great to see how well this holds up. You wouldn't expect something inspired by "South Park" to have good animation. This was very nicely animated and I really liked how you made a good contrast between the appearance of the main characters and the background. I don't even think that was done in the SP style. I like how you get on a personal level with this characters. These killers have ordinary things happen to them like everyone else.

I also thought it was cool how it switched perspective. It seems like you had in the mini game where he resists just for fun. You can't really win it, it's something that is inevitable. The voices were also fairly impressive. You never know want you'll run into here.

I thought this wasn't bad for a basketball game. I'm not really that much into sports games. I would probably be more motivated if there was a Wii-like feature where I could move with it. Then again, this was 2004. The colors and graphics were just OK. I think there should have been different areas.

I was surprised at how far I was able to get into this. It easier than it may seem to make a perfect shot. Of course, you have to hit it on the green spot every single time, which can be challenging. I'm not bad at basketball msyelf in real life. It was mostly pretty original.

I think this is one of the worst games I've played in awhile. The thing I found most unappealing was how hard it was to find food. I couldn't see a single scuba diver for the life of me. I was thinking this would be a game where you'd try to eat smaller creatures. I couldn't find any! The graphics were not that impressive either.

I couldn't find anything at all that didn't hurt me. I don't understand what the biting function is for. It didn't help me defend against anything. That would have been a cool feature. I don't like it how I got a score just for not getting hit, that's not what a shark does!

Okay, I did not care much for this. The strangest thing I found about it was how I was not able to damage any opponents. I'm guessing it could be something in the system that's wrong. It's not that I'm using the wrong tactics against them. I clearly see them react to pain. They bleed or something black comes out of them.

On the title screen, I didn't understand how it was so skinny with the words. It worked later for some reason. There could have also been some music on the tutorial. The graphics also need some work. I guess it just doesn't hold up well.

This was another strange game to play. I do love it how some games are topical. Maybe I'll play this again in another three years. Uh, no I won't. It was weird, because when I went the first time, it said I went zero meters. I clearly saw the stock animation implying it was further. Speaking of which, that part isn't very creative.

You should do like most games and show in detail how far something goes. For some reason, I couldn't get anything lower or higher than 58 to 62 meters. Is there a glitch in the system? I just think it could have been handled better. You might want to also have some music.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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