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View Profile Ericho

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I admit that I didn't like this as much as most people. The graphics look quite dated. What I didn't understand was how it seemed like I couldn't even lose in this. I went ahead and I seemed to advance no matter what I did. Why is the submitting score part disabled? I guess there was a fairly nice use of colors. You just needed to have more things like shading effects.

It was kind of funny when he yelled. Maybe that shows how little I care for this guy. Oh wait, I just found out why the score isn't working. It's a pity a Daily Feature would be forgotten like this. I guess it was pretty unique, but needs more appealing things in my opinion.

I think this game's biggest weakness was how the graphics looked. Yes, someone reviewed this for the first time in nine years! Anyway, it just seemed too bland and looks far too dated. I was expecting a game more like the Tank ones where you get to shoot at other people. Some of the designs were good, with how the buildings were destroyed. I thought you might be able to hit them again.

I should have known better not to and instead hit a civilian building. I was pretty confused as to how I lost. I hit my enemy targets and then it was just game over. Well, it wasn't something I wanted to advance that much into, anyway. Hi, XwaynecoltX!

It's great to see how well this holds up. You wouldn't expect something inspired by "South Park" to have good animation. This was very nicely animated and I really liked how you made a good contrast between the appearance of the main characters and the background. I don't even think that was done in the SP style. I like how you get on a personal level with this characters. These killers have ordinary things happen to them like everyone else.

I also thought it was cool how it switched perspective. It seems like you had in the mini game where he resists just for fun. You can't really win it, it's something that is inevitable. The voices were also fairly impressive. You never know want you'll run into here.

I thought this wasn't bad for a basketball game. I'm not really that much into sports games. I would probably be more motivated if there was a Wii-like feature where I could move with it. Then again, this was 2004. The colors and graphics were just OK. I think there should have been different areas.

I was surprised at how far I was able to get into this. It easier than it may seem to make a perfect shot. Of course, you have to hit it on the green spot every single time, which can be challenging. I'm not bad at basketball msyelf in real life. It was mostly pretty original.

I think this is one of the worst games I've played in awhile. The thing I found most unappealing was how hard it was to find food. I couldn't see a single scuba diver for the life of me. I was thinking this would be a game where you'd try to eat smaller creatures. I couldn't find any! The graphics were not that impressive either.

I couldn't find anything at all that didn't hurt me. I don't understand what the biting function is for. It didn't help me defend against anything. That would have been a cool feature. I don't like it how I got a score just for not getting hit, that's not what a shark does!

Okay, I did not care much for this. The strangest thing I found about it was how I was not able to damage any opponents. I'm guessing it could be something in the system that's wrong. It's not that I'm using the wrong tactics against them. I clearly see them react to pain. They bleed or something black comes out of them.

On the title screen, I didn't understand how it was so skinny with the words. It worked later for some reason. There could have also been some music on the tutorial. The graphics also need some work. I guess it just doesn't hold up well.

This was another strange game to play. I do love it how some games are topical. Maybe I'll play this again in another three years. Uh, no I won't. It was weird, because when I went the first time, it said I went zero meters. I clearly saw the stock animation implying it was further. Speaking of which, that part isn't very creative.

You should do like most games and show in detail how far something goes. For some reason, I couldn't get anything lower or higher than 58 to 62 meters. Is there a glitch in the system? I just think it could have been handled better. You might want to also have some music.

While it was very good looking, I admit I was confused by it. I seemed to be controlling both a car and a robot, but the robot went so much slower. It was too easy with how I just mowed down everything in sight. I do have to admit you are allowed some flexibility. What I do not understand is how you are supposed to really move around.

I love zombies and even thought this was confusing, it had some great design. I realized that a lot of the zombies were weaker or stronger than each other. I still can't even figure out how. I guess I just prefer your stick stuff more. I miss the lighting up the car thing.

It's kind of hard to explain, but I really liked this. Apart from the fact that it has a very cheery feeling to it, I just truly enjoyed how you were able to do so much. You had so much mobility and lots of oppurtunities to get everything. Of course, I do admit it was annoying with how you could not actually kill your enemies. Then again, it does make it more challenging.

It could even be considered a puzzle game in that sense. I love the way everyone just plops around in this. Everything is just jumping up and down and it's all so joyous. I wish it could snow here in Florida. Of course, by now, it's past winter anyway.

It's pretty rare you win an Underdog of the Week and any of the Daily place things. I was quite impressed to find out the sheer amount of interviews this had. I would like to say that I would have preferred audio. Of course, that probably would have been too difficult. I really like the music too. It gives off a very good sense of being laid back.

It makes you have a more personal connection with who is being interviewed. You can just imagine them sitting there by a fireplace. Yeah, fireplace. I know there's another part of the website that probably has these, but it's much easier to look at this in a more organized manner. It's great to be part of this community!

deathink responds:

This is probably the greatest internet community there ever has been... or will ever be.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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