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When I first came across this, I thought it was going to be a sequel with the same gameplay. Now that you play it, I think I'm pretty glad it isn't. It's interesting to see the different ways the gingerbread men die. Yes, I'm pretty certain they are gingerbread men because they look like they have frosting on their faces. I appreciated the nice graphics. It can take awhile for it to really set off.

When you do manage to get one turbo blast after another, it's awesome! I love the sounds the guys make when you hit them. You were on a role here, getting a medal for nearly every submission. I wasn't even sure if those blue towers could kill you. The End screen is really nice too.

I can tell that you've come a long way with 3D graphics. I wonder if this will ever become the norm for games here? I appreciated how you used those giant gingerbread men. They're kind of like your flagship characters. The only thing I didn't like was how there were only two levels. It didn't say that I could not advance because I didn't kill enough people, it just said it ended.

It is sooo fun to blow up and destroy these people and everything around. The second level seemed smaller than the first, which isn't usually what you do in a game. It was so fun to hear their screams. The artwork does look a bit dated, though.

I found this game to be just okay. For some reason, you reuploaded it. I guess it just came off as too simple to me. Oddly enough, it may have been a bit too challenging with how precise you had to drop the bomb. It doesn't look like anything unique. The sounds got a bit annoying too.

The graphics don't look that good either. The edges of the black outlines look too jagged. The sounds of the jet are kind of authentic, I guess. You need to have more detail with the background and pretty much everything else. I can see why this didn't get popular.

I was very intrigued by this game. It mostly helps that there are so many things going on, despite taking place in a small room. I found the remote, but don't know how to use it. I assume it turns on the TV, duh. The music is very haunting. It doesn't have to be Halloween in order for you to work on something truly scary. I'm wondering why I don't just go out the window.

Maybe it's on the second floor? I like all the details put into everything. It seems like you went out and got every scary thing you thought of. At the same time, it doesn't feel cliched because of how well it works. Dang, that piano is creepy.

I was pretty surprised at how challenging this game turned out to be. I think the main problem with it is that it was just too long of a gap between the castles! It took me forever to get there! I was always amazed at how much damage the castle was able to take. It doesn't help that the opponent can summon over a dozen guys instantly!

It does help that you get to unlock new and stronger units. It's hard to keep track with how fast this game moves. It definitley took a good deal of time and effort to make. I do wish the graphics were better. The resolution just doesn't seem good.

I was thinking this would be like an RPG at first, but it was not. Instead, it was something that just came off as kind of dull. I do like the designs of the aliens, from what little you see of them. I also have to give this game credit for being easy to understand. Well, I kind of mean easy to play. I thought the music was fairly nice.

Gee, this is the second game I've played today where the medals do not show up on screen when I get them. I know I'm getting some. Anyway, it helps that the game is pretty quick to go through you. Of course, I really don't even know what I'm doing. I think I made a bad exchange once or twice.

I found this to just be a mediocre game. It's mostly just the same thing over and over. I admit that it was pretty challenging. It's mostly because there's only a single medal you can win. I was thinking that you might be able to just shoot everything in a straight line and not get hit. You can not do that as that would of course be too easy.

I think there should have been better design with the meteors. They could have been some different colors and shapes. The background could also use more variety. There might have also been some music. The same sounds with the laser get old after awhile.

This turned out to be extremely enjoyable and I am so glad I came upon it! The thing that really threw me off was how addictive this was! The hardest level for me was the twenty-third. Hey, there's that number, seriously though, that was a bad movie. I think I heard it sounding like I got a medal of some kind, but it didn't show up. I assume every in game achievement is a medal.

Just when I finally got this thing beat, I find out there's a whole other world for me to destroy! I just love how the king hops up and down with his crown when he wins. The best part is probably how you can use the buttons to get the big picture. You have no idea how useful that can be. I enjoyed this for its creativity as well. I found that purple ball doesn't really come in useful much.

I was quite surprised at how fun this turned out to be! I had no idea that a game featuring plants and crystals was going to be anything but dull. It's always great to be surprised. I think my favorite part is probably how you can get a bunch of new spells. You would be surprised at how handy they come in. Once you get past the tutorial, it's all uphill from there!

It helps that the sounds are wonderfully done too. It gives you a great medieval feeling. That's kind of strange, seeing as how it apparently takes place in modern times. I think this may in fact be a more realistic depiction of aliens than other games and stuff. Granted, they could look like ANYTHING. The medals aren't showing up.

jarofed responds:

Thank you for the great feedback. If you have any issues with the medals, try to just reload the game page. Probably you're playing older version. The medals are working just perfectly for me.

This game deserves credit for being creative. I think the best part about it is discovering how to teleport. It's weird, because it reaches a point in the second chamber where I am simply unable to advance. I thought I would be better at a game like this. I do like the really strange environment. It gives you a sense of uniqueness.

It's actually kind of creepy when you think about it. It's especially jarring to hear the narrator talk about making science out of you. Or making science out of Qoosh, if that is his name. The music adds well to the creepiness. I don't know what the blue boxes do.

AethosGames responds:

If you feel like giving it another go and dont mind that I'm about to take away the fun of discovering the real mechanic on your own, you can switch places with stuff when you teleport.

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