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View Profile Ericho

7,601 Game Reviews

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I think this worked out pretty well for what it was supposed to be. I guess I just expect a game like this to have music. The sound effects it does have aren't bad, but it still needs more. I appreciate you guys having some pretty creative locations. I didn't even know what I was supposed to shoot at first. Granted, that was probably because I didn't read the instructions.

It made this weird sound when your paintball hit a target. It sounded like some small dolphin cry. Anyway, it does seem like this is the sort of thing that could relieve stress. The graphics really aren't that bad either. I just need more style in a game.

I can't blame this game for being hard because I'm not that good at it. Wow, I must have first played it when I really didn't know how to drive. I liked how there were some decent graphics in here. The best part was probably at the beginning with the intro. Yeah, I guess that doesn't sound like much. Some of it does still look a tad dated.

I was a bit confused as to how exactly it went. It actually is a pretty original game. It's even kind of funny to see all the warnings that light up when you park the wrong way. I like how quickly your character can move. It's fairly unique for its time.

I did not care for this game. I think it's mostly because everything just came off as so bland. There are so many games out there that are so much better designed. It's nice to know you guys at MiniClip made better stuff. It did vaguely remind me of "Galaga". That's a much better game because it has a lot going on. I didn't even see where it said how many lives I had.

You probably need better sound effects too. It was basically just the same thing over and over. This could have just used some music. At least the menu has a pretty cool design. It just looks too dated.

I was actually somewhat impressed by this. It's mostly because it was a pretty simple point and click game to understand and I'm no good at those. The funny thing is that I literally can not get the remote when it falls out of the guy's hands. It's obscured by the site's logo! This is the first time I've seen this weird Kennedy intro. Eh, I don't really care for it.

The sounds were very nice in this. It has all the good stick animation you are known for! This is probably going to be the last submission I review from this year. The music is decent as well. I am pretty stuck on the part with the two guards.

I think this game at least deserves credit for having something out of the ordinary. I didn't understand what I needed to even do to advance. You didn't clear anything up in the author's comments. The "I" level I went to was just a place with some villians you could kill. I believe I killed them all and still nothing happened. It was just weird with how it went.

I do admire the graphics. The main character reminded me of Duskull from "Pokemon". It was still shown in a pretty clear cut manner. The music isn't bad either. This does look like a pretty big game, so I can understand why it was divided.

Comacolors responds:

Thank you for the compliments, I'm very concerned that the game didn't work for you though. When you killed all four enemies in the first stage did the door on the right side of the level remain closed?

I didn't like this because it was just too difficult. It would have been better if you could control the game with the arrow keys. You just had to be so precise with everything in this game. I am sorry, but that does not make for something enjoyable. There wasn't even a lot of detail in anything all around. Then again, as this is an experimental game, that may have been the point.

I guess the sounds are pretty good. If you are extremely patient or really precise, you would probably enjoy this a lot more. I suppose it would be too easy to just type up the co-ordinates. I'm starting to remember from statistics exactly what these things mean. Man, that was a long time ago.

I found this game to be pretty good, but it did come off as confusing. It seemed like you basically just bit into people over and over. It was kind of interesting to see just how far you could go with eating your enemy. The graphics weren't bad. Geez, how long until there are no more Christmas games to make? Hopefully after New Year's Eve.

This looks so different then the stick games you are known for. I don't think I've played the other ones in this series. Piranhas are pretty cool. The sounds seemed to sync up pretty welll too. I appreciate all the fine little details.

Dude, this is one of the most complicated games I've ever come across. I think I lost the tutorial or whatever it was. It was amazing how many different things there were to do. I am quite glad that you managed to show where to go with the sword. I'm at a point where it seems to tell me to click on the sponsor, but it doesn't work. Hey, I'm not complaining, I got a 50 point medal with no explanation!

The graphics and designs were very good. It was interesting to have all this crazy stuff going on. I even liked the story about the people changing like that. The music is quite atmospheric too. People who are into these kinds of games should like this even more.

I remember playing these kinds of games before. I probably played the original version of this awhile ago. Anyway, it was a bit annoying with how I had to wait for other people to join me. I would have preferred it if the game was just ordinary and you could play against the computer. Then again, it is unique in that sense. The layout is nice and clear as well.

The music is also rather fitting. I appreciate you trying to make a version of such a beloved game. Well, I think it's pretty popular at least. I don't think you can kill that tank in the training part. The gameplay was a bit ambigious too.

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