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View Profile Ericho

7,574 Game Reviews

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It seems like it's been awhile since I've played the original game. It's great to know that you're still up and at it throughout these months! I just loved the graphics and designs in this game. I think I liked this better than the original game, at least in terms of design. I had no idea new enemies were going to show up. Those voodoo dolls got pretty annoying.

You're pretty much doomed if you do it too soon. I may have been able to kill one of those guys after I did it too soon. You'd be surprised at how smart these people are. It's nice to see all the detail put into everything. There are just so many awesome colors and things in the background.

Wow, I knew this layout looked familiar. It was easy for me to recognize who made this. Anyway, it was great to play a good old fashioned Christmas game. There's just so much detail put into everything. It's amazing how cute everything looks. I managed to find some of the secret medals and most of them were by complete accident. That's what makes the adventure so fun.

I kind of knew I wasn't going to beat it on my first run. I like how funny Santa looks with how fat he is. I guess that's why fatness became associated with jollyness. The whole screen just seems to bounce around when he destroys a brick. The graphics are very good too.

whileworking responds:

Great, happy you like it! Yeah, it's definitely a part of the game to "learn" the levels as it's quite impossible to beat all of them on the first run ;)

I had no idea that Squiggly Fish was a rejected Mario Brothers 2 character. It's always interesting to get background information like that. I appreciated you paying tribute to this guy. Unfortunately, I couldn't really get this game moving. It just seemed like too much effort was put into just moving your fish. He reminds me of the Dopefish.

The graphics seemed to be pretty authentic. I guess I just thought this game moved too slow. The squigly fish could just go faster. It's too bad there was never a 2.0 game made. Anything by Tom Fulp is going to continue to have reviews.

I think I didn't like this game as much as other people because it was a bit too easy. Congradulations on getting so many views! I'm surprised this didn't make it for "History Of The Portal". I do think there could have been some better designs. None of the fighters seemed to even have faces. I apparently had to win three out of three rounds to advance.

I imagine if I had won two out of three I could probably still advance. Or maybe not? Anyway, it's interesting to see how something has remained so popular over the years. It's sad I'm the first person to review it this year. At least it's still fun!

I was surprised at how much I managed to enjoy this. I think it's mostly because it starts off pretty rough with such a lengthy tutorial, a total of 14 steps! That has to be some record! As you got into the basics of the game more, it got much more enjoyable. It seems like it's been awhile since you submitted something. Stick games, like flashes, will never die either!

The music was nice and I really like the narrator. I guess every voice sounds like Patrick Stewart to me in that context. The graphics were pretty smooth too. The gameplay is more straightforward than you would think. The statues especially stand out as good.

This is a weird game, because at first, I was amazed at how hard it was. Trust me, those little girls with the candy are harder than you think! It was driving me crazy because I couldn't think of a way to get ahead. You mostly have to just jump over those girls. I was surprised by the unique bosses. The funniest part was probably when he asked why the bear couldn't fly while he was riding him.

It was also funny to point out how a character had her own cutscene. Once you got used to this game, it was really fun. It's mostly a matter of relentlessly attacking your opponents. I was annoyed by how my special didn't work on the second boss. Merry Christmas to you too!

I had no idea what this game was going to be about, but it turned out to be really cool! I think my favorite part is how it seems like there's something new in every level. I was thinking that it was just going to be a game about changing the gravity at first. It was great how it progressively got more complicated. It didn't even seem to get that much harder. The graphics were really good too.

Even if this doesn't get attention, it's great to see you guys back doing stuff. Everything is presented in a nice and organized manner. I think my favorite level might be the ones with all the electric boxes. I knew something was up with those things. You guys should get front page more.

Okay, this is one of those submissions where I simply have nothing bad to say about it. It is just fantastic to see all of these awesome guys getting together in one place. I honestly don't know if I've ever played a collab that had so many of my favorite animators. It reminds me of the true power of the advent calendar. Like most people, I have one (or a couple like it) myself. I think my favorite was probably Kirbopher.

This is one of the longest credits I've ever seen for a submission! I love the music and I love the neverending series of styles. I knew someone was going to mention Hannukah in this. Even the music on the screen is graceful. It's really something where you can look forward to a new thing every day. Merry Christmas to all you guys!

This was a very strange game. I think there might be something wrong with the medals, because they are not showing up. It may seem like the medals are too easy, but they're harder than you would think. You basically just have to keep on going and going. With that being said, I had to give you credit for being fairly original. The designs are pretty cool to look at.

I really liked the music. I could not help but think about Christmas with all the wintery effects. If you have a lot of patience, then this game is for you. At least the controls were pretty easy to understand. It's weird, but not that bad.

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Age 35, Male

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Joined on 9/21/08

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