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    7,561 Game Reviews

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    109 reviews are hidden due to your filters.

    I'm surprised this doesn't have a higher rating. What I found to be weird was how it was hard to tell whether you could eat something. The last time I died I knew there was an arrow that said "Eat". I imagine that there was just a smaller fish around that big fish. I loved the funny references, like the Squiggly fish. The sound effects are fairly decent too.

    It's great to see someone who has made so many unique games. I liked how the fish were all uniquely designed. It's pretty basic gameplay, but it gets better as it goes along. While not great, it's a fun game. The name is pretty cool too.

    poxpower responds:

    Yeah well there is no perfect system for this given how every fish is different. Like some have a big head and tiny tails or the lobster have bit antenae.
    I've tried like 3 different ways to compare the fish sizes and people complained every time.

    In the end I just put the little "eat" tags as a foolproof method of telling you what you can eat for sure.

    Also yes sometimes fish overlap and it looks like there's an "eat" tag on top of a bigger fish so you have to be careful I guess : p. I might look into that issue.

    This was a pretty weird game at first. It said I couldn't press "Enter" at first, but I did and got past the game. For the most part, this was actually quite enjoyable. The hints are a lot more obvious than you would think. I just stopped memorizing the pokemon after the fifth (or fourth or whatever) generation because there were too many of them. I admire anyone who can keep track of all of them.

    The music was also nice and pleasant. The first generation ones were the easiest. It was kind of done in a weird format with the one pokemon (now I don't know the name of the one with the sunglasses). Interestingly enough, when it came up, I couldn't advance. Pokemon fans should enjoy this.

    Sandile responds:

    The "enter" was literally pressing the "Enter" key. It was a glitch from an earlier game that I fixed where pressing the Enter key would mess up the input. I somehow accidentally fixed that glitched this time around, lol.

    I didn't find this to be that good. I think it's mainly because there wasn't much of a background or designs. I didn't even know if you could stomp on the heads of those yellow guys. I was impressed at how there was a bit of creativity here and there. It did seem pretty out of place. Nothing just seemed to match up too well in this game.

    You have this girl who is made of sapphire and it looks like she's in a Mario-esque setting. I guess it probably doesn't make any less sense than most Mario games. The music is pretty decent at least. You mispelled "saphire", but that may have been the point. The artwork just looks too rough.

    I wasn't all that interested at first, but it certainly got better the longer I played it! It was interesting with how each robot was unique. That did put you at a disadvantage when two different kinds were attacking you at the same time. The music was quite omnious. As it was made around Halloween, I couldn't help but think that was intentional. Oh, and I hope you had a happy one!

    It was fun to see the robots change like that. I don't even know how I got control of the red skinny one. None of them seemed to jump high enough to get a certain powerup, though. It's really a fairly unique game. I found out I prefer kicks to punches.

    RatherRandomReality responds:

    Sometimes you don't have to jump HIGH enough. You have to jump FAR enough ;)
    Thanks for playing, Ericho!

    I thought this was a pretty cool game. The only thing I didn't like was how it escalated pretty quickly, but most games are like that nowadays anyway. It was quite convienient to simply be able to let the game play for you. At least one of my medals showed up. I thought the designs of all the monsters were pretty creative. It was nice how you made them all different.

    The music was also fairly cool and set up the game well. I don't even remember the original Pocket Creature. I probably reviewed it at some point and forgot about it. My favorite was probably the Variant, as he seemed to last the longest. Don't be fooled, this game gets harder.

    While the game wasn't complicated or anything, that did somewhat make it enjoyable. It was very straighthrough, but maybe a bit too straighthrough. You do kind of realize you're just killing the same guys over and over again. It's still great fun for Madness fans. It's funny how you used the Madness 2012 logo when this was made on Halloween. I guess I'm a bit too late for this.

    The graphics were as good as most Madness games. While it didn't stand out much, it was still nice to look at. The music is stylistic, as is most music in these games. I had no idea the zombies could hurt you just by punching you. I guess you'd just go down in one hit if they bit you.

    io3creations responds:

    Since this is a scaled back "demo" (due to many strange bugs), having headshots would make the game way too easy. The full version will have headshots and MOAR challenging enemies.

    Yes, these are special "zombies" :)

    I found this game to be pretty good, but my main flaw was that I couldn't advance. I was amazed by how complicated this turned out to be. I have no idea when I'm going to get my first medal. There was so little description, but I guess that was the point. There wasn't much in terms of graphics, but it was nice for what it is. I wish I could understand what the title meant.

    I'm not really good at these puzzle games. The music was actually pretty nice too. I liked how it at least had pretty straightforward gameplay. For people who are more competant at these kinds of games, check this out! People probably should because of how crazy it is.

    Okay, dude, you have officially set a record for the longest time between a flash or game submission on this website! The last one you did was over NINE YEARS ago. I thought you had like, died or something. You do have the most viewed game and the most viewed flash submission on the entire website! That being said, this didn't disappoint. I just want to say right now that I'm not a fan of hentai.

    I could at least appreciate this for the great artwork. I have no idea how I managed to miss this the first time it came on the Portal! It will probably be one of the most significant submissions ever! I also loved how the music was really good. I will say that the designs do look a tad old.

    sim-man responds:

    Yes in fact the game is 10.5-year old. I hope you will also enjoy Simgirls 2 that I am working on.

    It's so nice to be reviewing a Halloween game when it's actually Halloween! I was really intrigued as to how this was going to play out. It was about the same in terms of difficulty as most of these kinds of games. It didn't have that much to make it stand out, but it was still good. It was funny to see all those weird faces. It was especially nice when something managed to stay on long enough to beat the level.

    That mostly works with the pumpkins. The music was also fairly nice and quite enjoyable. The sound effects are good too, even if there aren't many of them. This is sure to be a hit. Even the background is pretty nice. Oh, and Happy Halloween!

    I thought this was a really cool game. The main flaw was how it took a short time for me to understand how hard this game was! Then again, I guess it wouldn't have made much difference. I recognize your graphics. It's wrong to complain about how the medals are worth so much more than the acheivements. I thought the graphics were as good as ever.

    It's kind of like "Pac-Man" with how the gameplay works. The title reminded me of Flippy from "Happy Tree Friends". I don't think that was a reference, but was funny to think about. The music was also cool, especially when you got into the other world. I love how the heads are square and move around funny.

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