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When I saw the game's title, I thought it was going to be like "Team Fortress 2", but it wasn't. It even seemed to have some music from that game. Anyway, what I didn't like was how I didn't seem to have much control over my weapons. I threw a grenade, but I couldn't even see where it landed. At least I managed to get past the tutorial. I thought at first that I could just go around the enemies without them noticing me. Boy, was I wrong.

The music is fairly good and kind of gets you going. I guess people who are bigger fans of these kinds of games should enjoy it more. The graphics were fairly decent, if a tad silly. I like how everything is organized so well. It's probably worth a quick look.

This was a strange game. For the most part, it was enjoyable, but it was just very awkward. I do have to give you credit for having some pretty original designs. It did come off as a tad silly as times, especially with how funny the soldiers looked. It's still a game that has nice graphics and everything looks organized. It's all easy until you reach your first failure.

The appearance of the medals seem to be out of order. I thought the music was also fairly decent. It's worth checking out, if only to see how far you can get. It's weird how the difficulty changes so much. At least you have plenty of time to experiment.

I think this is a good game. My main problem with it is that it does just seem to go on forever. It's still nice to see all these interesting things going on with the enemies and stuff. My least favorite part was probably how hard it was to use the magic shots. It seemed like so much for one shot. Maybe you could have made it so that the shots automatically hit their target?

Then again, I haven't used the other upgrades. The sounds are decent too. It was cool how I couldn't understand what was going on with this. I was damaged by the enemy once and then I just had to keep on going. When I died from that, I went to another level, what?

I thought it was kind of interesting to have a unique game like this, but for the most part, I didn't really care for it. It's mostly because there isn't much in terms of graphics and stuff. It really seemed to lose ground when the second level appeared. Not only did you have to type in all of those letters over and over, but you had to keep on doing it or you would lose points. The medal for starting the game didn't show up when I got up. There should just be more detail.

I know there's nothing wrong with being simple, but it didn't work here. There could have been more sounds and the like. It's nice how everything is clear cut, but it doesn't do much for me. I think you might just be better off with simpler games. It's got a funny name, though.

I have played many a Clock game, but this one didn't make much sense to me. I think it might have even worked better if it was just a flash cartoon. I used to play the piano all the time. I guess this makes me kind of sad because I have no clue how to get in on it. I thought it was funny how you had "Abba" in the name. That reminds me, I like "Dancing Queen".

It makes you realize that this song has the same lyrics as "Baa Baa Black Sheep" and "ABC". It's as incomprehensible as Clock Day itself. How can I recommend this for the Clock Day 2012 submissions? They don't seem to have that feature anymore. At least the music's nice.

JeffersonTD responds:

You were getting there. ;)

I actually thought this was a good game, even I didn't really understand it. It was kind of weird to see a superhero who just jumped instead of flew. Then again, the original version of Superman did that. Did you know that, BTW? Anyway, it was rather cool to see how nutty this guy looked as he just jumped everywhere. I could have sworn that you could double jump, but it was just looked like he could.

The hardest one is the level where there are those pink things and a platform. You don't know which one to use first or if you can even make either one at the right time. I had no idea so many people took part in this! It's not that part of a game, so it's neat how everyone had a different role. It's nice for a quick play.

I haven't played the other StuMan games, but I actually found this to be fine. What I didn't understand was that I thought it was just going to be a game where you only had one level. I was pleasantly surprised to find out it wasn't. Then again, the second level is murder for me. I go to the top, but it doesn't let me advance. I'm guessing you have to go on the blocks in some particular reason.

It's also weird how you named your game. The title made me think it was going to be a parody of Gary Stu/Marty Stu fics. Anyway, I have to give you points for having some really cool colors. It is a unique experience at least. I wish I could understand it more.

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