00:00
00:00
View Profile Ericho

7,601 Game Reviews

1,188 w/ Responses

109 reviews are hidden due to your filters.

Well, I can't really say this game was bad or anything. It seemed to deliver most of what you'd expect from something like this. I was kind of hoping that the actual game would be about capturing pictures of wild animals. This still works pretty well too. I'm surprised how I wasn't able to figure it out at first with what animal was being targeted. It sure got annoying when it always switched.

Of course, that's what makes a game like this challenging! I also really like the music. It may not be that detailed, but it has pretty clearcut gameplay. I was surprised at how quickly I was able to get used to the scope. It's a fine game.

I personally did not care for this. What I didn't like about it was how the graphics weren't good. The medals don't even seem to be working either. At least it got a little fun when I managed to go out and kill some zombies. I just don't even understand why a cat was chosen of all things. This doesn't seem to take place in a world where cats live anyway.

I guess it's fairly unrelated to itself anyway. I wish the zombies weren't that hard to kill. I will say it was kind of neat to do a story on current events. You just need to improve on lines and stuff a lot. The cat isn't even that cute!

Emby responds:

Medals work, there are no pop ups.

The zombie is easy when you know his attack pattern.

Sorry you didn't appreciate it. However... real review = justification.

I thought the layout of this game was pretty cool, but there was one main problem. I was not able to move diagonally and I couldn't get even advance even the slighest bit! I mean, I looked through the instructions and I simply couldn't find anything to help me. It seems like I'm not the only person having troubles with the controls. I do like the controls that I can understand. It's really cool to use the sword.

I think you just have to keep on hitting the "Q" and "W" to go in the same direction. It seems to change too much. Hopefully, people who were able to understand it will enjoy it a lot more. The name was also pretty weird. I guess there have been worse things in games here.

Sheesh louise, was this game hard! I must not have been pressing the right buttons, because it was just basically one shot after shot that was destroying these guys! I had no idea how I was even supposed to advance in this. I didn't seem to get any stronger. Sure, it got better when I got some assistants, but they died pretty easily. I was so weak, it took me like five minutes to beat the first boss!

At least I managed to accomplish something out of all this. The sounds were at least decent. There probably could have been some more variety in the enemies, but it was still pretty cool. I wish I could rapidly fire that dang gun more. I must have been doing something wrong.

I really did not care that much for this. I think its main fault was that the controls did not work out too well. They were easy to understand, although it did get a tad obnoxious when you had to get used to all sorts of new stuff. What I didn't like is that it seems you have so little control over your characters. They just seem to run too much. The graphics are also not that good.

I still think this was cool because it was a fairly original idea. I liked the music too. I wish I knew how to recommend stuff for a collection, because this should go in Robot Day 2012. It may not be popular, but it has medals! For guys like me, that's all that matters really.

Frixolydian responds:

Thanks a lot, man :). If I make a new game or a sequel, I'll be sure to follow your recomendations.

This was a rather weird game, because I didn't even really understand how to play it. I mostly just kept pressing stuff and I got ahead, so I guess I didn't really care. The best part was probably how it was at least easy to move along. In fact, it might have even been a bit too easy. That's hard to say, because mostly these kinds of games come off as too hard to me. I think you also need some more details with the graphics.

At least the music's pretty good. The clearcut manner in which everything is pretty cool too. I appreciate all the stuff going on, even if it isn't that well detailed. I'm not that big a fan of simulation games, but for people who are, they should enjoy this. It is fairly unique.

GimmeSumJava responds:

Thanks, I like how long your review was!

This was truly a cool game! I think the best part about it is probably how well you can move around. I thought that I skipped the original cutscene, but it turned out to be even longer than I thought. It's not often you see much of a story in a fighting game. Come to think of it, you really don't see a lot of fighting games on this website. The graphics were nice and slick too.

My only complaint is that the controls are a bit hard to understand. The music is also pretty cool. I loved how everything moved so fluidly in this. It's just a game that seemed to really want to set out and be unique. I'm surprised it isn't more popular.

josh-tamugaia responds:

I was surprised too. But not anymore. Anyways, thanks a lot.

Well, this game was laid out in a really nice manner, but it was too difficult. I'm on the second level where I collect the red note and then collect the blue note and nothing happens. Even when I didn't collect the blue note, I was unable to advance. At least this has a really pleasant appearance to it. What I also didn't understand was why you had a button that could reassign you to restart the level. Even if you used it, the notes you used weren't there anymore.

You could just as easily restart the level by just dying on purpose. The character is pretty well detailed. I tried to look back through the instructions, but even when I refreshed the page, I couldn't find the instructions again. I guess bigger fans of yours will enjoy this more. You've certainly succeeded in creating a surreal game.

I thought this game was really cool, probably because of how how much I had. It truly is an original game. I have heard that llamas spit on people, so this was pretty funny to see. Another cool thing about this is how good the graphics were. It was funny to see that silly looking llama boncing around everywhere. Llamas are pretty cool.

It was also really cool how the game was saved. There's rarely a game where it tells you that. I liked the different variety of enemies there were too. Why would people even want to fall into apit with a llama? This was just a really cool setting and execution.

This was yet another weird submission for Robot Day 2012. I think what struck me as weird was how it didn't even seem like a robot. It looked more like a starship of some kind. It's still at least a creative game. I feel sorry for having to create an extremely simple level in order for me to get that medal. Oh well, at least the music is good.

It does work pretty well as a puzzle game. It's mostly because it's simple nature fools you into thinking it's easier than you think it is at first. You could have done better with some of the sprite work. I guess I'm just more used to robot games that have you blow stuff up. Granted, there WAS some of that in here.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

Level:
60
Exp Points:
57,686 / 100,000
Exp Rank:
108
Vote Power:
10.03 votes
Rank:
Staff Sergeant
Global Rank:
1,293
Blams:
1,775
Saves:
5,218
B/P Bonus:
26%
Whistle:
Normal
Medals:
7,618
Supporter:
1m 1d