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View Profile Ericho

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I thought this game was okay. I have played games like this before and this didn't come off as good because the graphics weren't done as well. Yet again, I can't really expect stuff that good for what was made in a 72 work time. I also wished there could have been some music. Having a completely silent game is rarely a good idea. It does have somewhat of an interesting premise.

It's weird, because sometimes I can't tell where I can move. I assume I can just move everywhere, but I could have sworn there were some times where I couldn't go to some blocks for some reason. It's nice to have a wide open range too. I do wish there could have been more detail. It's certainly difficult enough.

FlyingColours responds:

Thanks for the review, Ericho! In fact, we did have some AP music in the game. Maybe it was a problem with Flash player, or maybe your speaker. As for the movement of the units, it should be possible for the units to move to any neighbouring square (except blank squares, but those are never highlighted). If you could not move it to a neighbouring square, it's probably a bug. Can you give me some more information so that I can fix it?

I thought this was a pretty standard game. At best, it's simply average. What I didn't like was that it was fairly hard to understand the controls. I guess I could take a better look at it later, but I just didn't have much control over what was going on in this game. At least the sound effects were decent when you got the jewels. I hope those medals are for overall points.

It is kind of fun to watch this guy fly around like that. In fact, it's pretty silly to watch him look so stupid. The music is alright. I think everything in the NG Game Jam has had numerous people working on it. This was nice for the jam.

I wasn't expecting this to be that good at first. It was mostly because I couldn't control anything in this game! At least I'm glad you made it so that you can control the direction of where the plant grows. It's nice that you have a game that's fairly clear cut. What I didn't like about this was that I felt it was a bit too hard with how the leaves went down after one touch. Of course, that would have made the game too easy.

Besides, I didn't even die when doing that. I do appreciate the graphics on this game. Again, it's impressive how you managed to make this in a relatively short amount of time. You really don't know what to expect with these games that have shown up in this month's game jam. This was just well done.

Spudzy responds:

Thanks alot! You're a legend at reviewing stuff :)

This was a really strange game. At first, I thought I would get the hang of it, but I didn't. What made it difficult is that the instructions themselves popped up at bad times and were blocking part of the game. That way, it was hard to follow through in terms of what was going on. At least you managed to have some good graphics. I'm actually surprised this took such a short time to make. It was also a tad too talky.

I think this may be the first submission I've ever seen that had the word "Zelda" in it and had nothing to do with the video games. At least the sounds and everything else are nice and sync up well. We've truly gotten some unique games this NG game jam. At least other people enjoyed this.

MonoFlauta responds:

Well, yes it was, we couldn't make everything so perfect for it, sorry about it, but we did our best in 3 days.

About the "Zelda" yes, this game is something unique LOL

Thanks for the review!

Wow, this turned out to be a lot more complicated than I thought it would be. While I didn't enjoy it that much because I wasn't good at it, it's still a nice game. It's probably mostly because it's just very creative. Granted, the graphics and design need a lot of work, but still nice. It was really annoying with how I couldn't change color even once. I thought it would be as easy as the tutorial!

You kind of psyched me out in that aspect. It also has a really cool name. I appreciate the nice and pleasant music, too. It just seems like you wanted to create something quick and fun. This wasn't a part of the NG Game Jam 7, but it seems like it should have been. Dang, everything has medals these days!

I believe this game is, as many people believe, the best in the series. What really struck me as cool about it was how it was so creative. I really have never played a game like this before. It was a bit strange to play a game where you were supposed to fall down somewhere. The music was also really cool and had a great funky beat. The way the slime throws his food up reminds me of the Achievement Unlocked game.

Wait, in that game, I think the elephant pooped stuff up, not threw them up. I didn't know there were games that were made in 72 hours for this. No wonder it's better than nearly everything else! It's simply a pleasant and very enjoyable game. It did get a bit darker when you could die, though.

MintPaw responds:

Thanks man, great review, I'm always inspired by Achievement Unlocked and jmtb02's other work.

Okay, now THIS is the most popular game featured in this contest or whatever it is. I did think it was kind of convienient with how you could let the game play itself. I wasn't expecting that in a zombie game. What I didn't like is that I'm just used to there being more detail in a zombie game. At least you showed some good creativity. Man, you guys get a lot of people to work on these things!

I didn't even recognize Luis' art. I've seen so much of his stuff, you'd think I would. Now that I look harder, I can see it more in the background. It's cool how this has such nice music. It sets up the zombie tone well.

I think this might be the most popular game submitted in this. I don't know if there are any contest winners, but it's an okay game for what it is. Its main strength is that it does have some original gameplay. What I didn't understand was how easy it was for you to lose. It seemed like every other second, the guy was looking at you. I wish I could have had some means of defense against him.

It would be cool to see a cow fighting like that. At least the music was good. I always appreciate it when people create so much music customized for a game. The graphics could be a lot better, though. Then again, you didn't have much time.

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