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View Profile Ericho

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Hmm, this game was definitely good. I admit I'd have to learn more about it. It's fairly complicated. I just didn't think it was one of the best made. It still had great music. The graphics are amazing too.

You can always do better. I was at least impressed by the layout. It was great to show that sample too. We need more of that here. I would certainly recommend it.

This game was freaking amazing! I can't believe it only has a score of 3.24! It was one of the best games I've played in a long time. It was just like the old Zelda games. The colors were gorgeous. I loved the different variety of enemies.

You mostly have to just lure them into the sand. Thank God they don't have long range attacks! Anyway, I figured out the secret medal. I guess I won't say it. I love how you get a good clear view of everything. What a wonderful underappreciated game!

KilledByAPixel responds:

Thank you so much, I'm glad you enjoyed it! Adding enemies with ranged attacks is definitely on the list for the next major update. Using sand is a great tip.

Hmm, this game wasn't bad. I admit that it was kind of annoying. You know, with how hard it was. It is better than I first thought. I thought you had to collect all the batteries. You just had to beat the level!

I thought you'd HAVE to collect them all to beat the level. The graphics could be better. It's fine for a quick laugh. I got to Level 5 and that's it. Ha, I knew this was for a Ludum Dare!

I had completely forgotten about Pico Day! The music (songs) were great. It looks like we just didn't have one this year. Well, at least there wasn't a section this year. I appreciated the massive number of people who worked on this. It's great to see a collage like this.

We need more collages. I love how it all comes together. I assume you just randomly press the puzzle button to get the medal? It's great to see how they loosely connect to each other. It's great how it goes on forever too. Sure is great to celebrate literally decades here and Happy Mother's Day!

I was pretty confused by this game at first. I didn't know what was going on. I didn't even know how I was destroying enemies. I managed to get a medal, so I'm not complaining. It was a pretty interesting game. I guess it probably could have used more detail.

It was still fun though. The music was quite nice. It wasn't easy. Well, maybe it was easy at times. I liked how the medals were set up.

ToadieTechnika responds:

The 4 - direction, laser beams from the player allows you to destroy enemies :D

I really did enjoy this game. I admit it got pretty confusing as it went along. Then again, that made it more challenging. The designs worked really well. Yeah, I got a couple of medals. Seems like it would be impossible to keep track of them all nowadays.

The sounds were great too. I thought the pacing was nice. It's hard to keep track of both of them. It is satisfying to see those blobs die. Didn't know that wizard was a woman.

I admit that I couldn't really get into this. It's mostly because I couldn't control my character well. I never really was into these kinds of games. Still, it's kind of different. The graphics aren't that great. It seems too glitchy.

I know other people would enjoy this. Well, the score isn't that high anyways. I'm just not interested in getting into it. At least we have more CGI games like this. You'd think we'd make the transition by now.

keybol responds:

I've improved the controls with less sensitivity. Gunhook is also slowed down.

Wow, that was pretty bad. I mean, I couldn't even see the whole screen. Was that just poor quality? I doubt it. It just seemed like simple text. I was never into text games.

I can see why it was the lowest ranked submission for this jam. I guess it was kind of unique? I just couldn't get into this. I needed a bigger screen. You need better lines.

This is probably the best game I've played in this jam! It's much more playable than most. I love how it switches up the enemies. That does kind of make it harder. Even on easy mode, it's hard! It's still very creative.

I like the simplistic design. I just wish there were easier medals. I didn't realize you had to split to defeat the skull with the rock. I thought you had to destroy the rock first. You then have to do it at an angle.

HealliesGames responds:

I definitely have to learn to adjust the difficulty for any kind of player.
At least, with a couple of attempts it seems easy to get carried away.
Thank you for your feedback, Ericho!

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

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Joined on 9/21/08

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