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Well, I guess I can't really recommend this game. It isn't technically good...or bad for that matter. I still appreciated it for what it was. You really did try to make something original with this. I got at least somewhat far. The music was great.

It's nice to have a game that's so easy to understand. Then again, it's still pretty difficult. I can enjoy a good challenge. The music does seem familiar. I've probably played so many games I've heard it there or somewhere else.

NeithR responds:

Thank you very much for the feedback! :)
I am sorry if it was too difficulty, but now I have reduced it using bigger squares which keep shrinking based on the score :)

I am sure the music is familiar, since myself ever heard it too but I forgot which game. Also, I found the music in OpenGameArt site :).

This wasn't too bad. It's just that I couldn't really understand the appeal. It was simply this same image over and over. I guess I'm pretty good at it. Then again, I don't even know how to be bad at it. Well, I did what the game wanted me to.

I can appreciate things that are simple. The sound was pretty good. It was just nothing too memorable. It does look like you put some interesting details into it. I guess other people will like it.

byangGW responds:

Thanks for the opinion, will do better. :)

I admit that this game wasn't bad. Its main problem was that it was too difficult. It really got annoying with the boss. It just seemed like there were too many things against you. I still appreciated how it was fairly unique. The colors and lines were quite nice.

It's pretty complex with this simple design. It takes too long to kill these enemies. I think I can only damage the boss once each time he shows up. It was kind of innovative. It isn't something I'm into, unfortunately.

eyedust responds:

Thank you for the feedback!

I loved this if only because of how easy it was! I pretty much didn't have to do anything except press the same buttons over and over. I was fascinated by how there were so many people with higher scores. I mean, after getting all the medals, I saw little point, lol! This is still quite inventive. You just really love sharks.

I also loved the Daffy Duck quotes. You used those in Castle Cat too. It's just amazing how this goes on forever. The music is great too. It makes no sense, but is lots of fun.

Wiesi responds:

Hey, thanks for reviewing! :)

I found this to be good. I admit that I was quite angry at that baseball bat part. I guess I just kept getting too cocky with it or something. I still appreciated the challenge it gave me. I eventually got the whole thing finished. Aww, no one on the comments has mentioned where the Golden Astronaut Token.

The music was great. The drawings weren't bad either. I skip through most of the dialogue. Hey, I assume most people do that! It was another interesting entry in this series.

JackAstral responds:

Thanks! (Though I hope most people don't skip through the dialogue... :b)

I thought this wasn't bad. I admit that I was turned off by how easy it was. It was still fun to see all those different enemies. They really did have a lot of creativity put into them! I would recommend this. The music is pretty cool too.

It seems nice and organized. I guess I just wish it would move faster. It's not fun when all the attacks are automatic. I can still see why people like it. Yeah, I'm more motivated because of the medals.

pepperpunk responds:

Glad you liked it! Try the higher difficulty modes for more of a challenge, insane mode really is insane. :)

Well, I admit that it is pretty unique. My problem is that I just don't like this sort of game. I didn't understand how to use my attacks. The game seems a bit too simple. I'm not really that interested in learning how to do it better. I am at least somewhat familiar with this format.

The music was pretty good. I guess people who know more about it should like it. I could figure out the controls pretty easily. The tutorial I took afterwards still helped, though. I guess I'm not into cooking games.

Kwing responds:

I don't know what to tell you, man. This isn't a cooking game, and the recipes are pretty darned simple to use.

I was in fact quite impressed by this! I really had no idea what to think. I thought those guys who look like Bill from "Gravity Falls" were supposed to be the checkpoints! Everything was so graceful here. I really appreciated that. I loved the beautiful music.

It's nice to have such a sense of wonder. I'm glad I understand how those checkpoints worked. It really does seem like a dream. Then again, most dreams aren't realistic. This was just really good.

Chaz responds:

Thanks!

Umm, I think I got a medal? I was really impressed at how fast paced this was! There was so much going on! It got easier as I got more powerups. Normally, that doesn't do much. The design could be a little better though.

I do appreciate the spirit of this. It was basically just shooting over and over. It got more fun as it went on. It was hard to tell what spaceship was which. I was able to figure it out, though.

TheCez responds:

I'm glad you enjoyed it! Next time I'll work with more differentiated designs! Thanks!

Yeah, this game isn't my thing. I couldn't help but think this was some kind of joke. I mean, it didn't make any sense at all to me. At least I was able to get fairly far. The graphics weren't that good. That bit with the rocks really is hard.

I guess it was at least something that was out of the ordinary. I can like that. It was kind of like "Pokémon" with all the color names. It just didn't seem to have much point to me. It's not memorable.

kcnh responds:

Thank you for your review. It is good to hear that you thought it was something 'out of the ordinary'. I hope I can make the next episode more memorable.

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