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That was a really weird game. I wasn't even quite sure how I was supposed to win. Well, I guess what I mean is that I don't know how to get a medal. I mean, I guess the game was supposed to be experimental. I think I got ahead a bit? I tried clicking on it, but it kept redirecting me to some other website.

I guess the music was quite good. I could just not understand this game. It is kind of unique. The animation isn't too bad. I'd like it more if it made more sense to me.

molkman responds:

Ah damn. Well, the game is supposed to be about distrust. :>

I thought this really was a good game. It was probably because I got some easy medals with it. If only I had submitted by score that one time! The music was really good too. It kept you in a good mood. The design was simple, but still hard.

My favorite powerup was the magnet. It was nice how all you really had to do was avoid the red balls for awhile. It was quite easy to understand too. It did make you nervous with the control. I think that could have been better.

JackAstral responds:

Thanks! I'll add an option to submit your highest score from the main menu asap!

This is one of the most massive games I've ever played! It's hard to even describe it! I think the best way would simply be to say it's hard t et the big picture. You certainly did create a big picture with this. I like the notion of using entire planets as weapons. It reminds me of Tengen Toppa Gureen Lagann.

It especially reminds me with the Moon thing. The sound effects are quite good. I found it to be a unique game. It was still really hard and took a long time to play. I wouldn't quite recommend it.

OMBG responds:

Thanks for playing and the good rating! It honors me that you think this way about my game. I just don't understand why you say you wouldn't recommend it since your review seems quite positive for me? Or was that a typo? Either way, thanks again for playing and for the feedback!

Wow, here's another really weird game. I guess I just expect that on Halloween. I couldn't quite get the point. Well, at least it was unique. I looked liked some kind of alien. I understand how I didn't even recognize myself.

The sounds are quite well done. I'm glad I at least got the medal of losing. It was a bit hard to understand all the controls at first. I like the cat. I had a good Halloween.

SilverStitch responds:

You shouldn't recognise yourself, you don't have an identity unless you find and create one for yourself. None-the-less, I am glad that you gave the game a fair shot and that you had a good Halloween! :)

Wow, this is one complicated game. I really was amazed at how massive it was. There were just tons of things going on in this. I at least managed to get past the first part of the first level. Was I supposed to get a medal for that? You certainly made a game appropriate for Halloween.

It was just hard for me to follow! There were so many little details here and there. The music was fantastic, though! I'm glad to have come by this. Happy Halloween, dude!

Comacolors responds:

Thank you kindly for the feedback, I'm really glad you enjoyed what you played.

Sorry the game is laid out is such an awkward way, I couldn't think of any other way to put all the parts together while making it easy for people to skip the parts they'd already played.

I definitely made some mistakes with this one, I'll do my best to make my future games a lot less obtuse.

Thanks again for the review, and I hope you had an awesome Halloween :)

Well, this is certainly a challenging game. It's a pity that there is so much stuff to review that I don't have time to win a medal. I was amazed at how fast paced this was. The highest I ever got was 22. It was great to have a good old fashioned Halloween game here! The designs were certainly nice.

I was expecting more of an interactive experience. I'm just not that good at this game. I find you just have to briefly inspect them all. A pity it takes awhile to even do that. It's times like these that I wish there was a medal for not skipping the cutscene.

Evil-Dog responds:

lol a short game for a short fun uh?

I'm sorry to say that I did not understand this. I tried to get into it, but I couldn't figure it out. I just clicked around stuff, but nothing really happened. It didn't seem like there was much action. I got to the first level at least! Was this supposed to be a defense game?

I love how you mention both God and evolution. It at least has an elaborate design. It seems too complicated. Well, other people seem to enjoy it. Daily 5th Place ain't that bad.

NewProject responds:

What is an idle game? I know the 1st time it's hard to understand the concept. You don't have to kill or solve anything, only produce and increase to produce more.

http://tvtropes.org/pmwiki/pmwiki.php/Main/IdleGame

Well, I thought this game has a good layout, but I'm pretty bad at it. It's mostly because I'm getting to the fight with Argas and losing badly. It's still a good RPG. I was really impressed at how huge it was. Even out of the forest, I couldn't get a medal! The artwork could have been a bit better, though.

For the most part, the game is pretty fair to you. It's just so massive. I'm glad I managed to get as far as I did at least. I would recommend this, even though I'm not usually into RPG's. I think they're a bit too complicated.

RockLou responds:

Okay, thanks! How are you losing against Argas though? He's not even supposed to be able to kill you or anything.
Unfortunately, I keep having problems with the medals. Hopefully they willl get fixed soon.

I thought this game wasn't bad. I wouldn't quite recommend it, though. It didn't really have anything out of the usual. It's still pretty good. I think the graphics and gameplay are just okay. The best part is probably how the enemies are designed.

They really are done well! The music is pretty nice too. I do think it's a bit too big. It seems like a game that large would have better design. It still isn't bad.

TheEnkian responds:

Yeah, that's fair enough. The art style of it is quite simple in places and the game isn't too difficult to get through.

Wow, you deserve props for making something like this. A pity it really is too complicated to figure out. It took me awhile to understand that I was the white box running around. I'm glad to have a game with such unique design. Unfortunately, I'm not that good at it. It's too hard to even get a medal.

I appreciate how good the music is. I would definitely recommend this. I don't even know HOW to get a medal. While a frustrating game, still one worth looking at. I appreciate that.

TerribleDesign responds:

Yay, someone liked the graphics! :)
How would you make the game more approachable? I tend to have difficulty with easy difficulty curves. So I thought that having multiple solutions to one puzzle that allowed for branching paths per screen would be a good idea. It is just as difficult as ever, but non linear!

The way I approached the game was with "action paths" that focus on avoid red squares and "puzzle paths" that take you though some crazy mazes! I also mix the two at times. I don't know if having that insight will really help you though.

Please support the music artists by checking the Bandcamp links in the description. Most albums are pay-what-you-want and that includes free! So be sure to check out the full tracks!

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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