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View Profile Ericho

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Oh, I didn't even know this was a Halloween submission at first. I'm impressed at how this got featured at the top of the page. It was a rather light-hearted game. It didn't seem scary at all. Well, I guess all stuff with ghosts could qualify for Halloween. I really liked how sincere this was.

It was great to have good mobility. You certainly had a lot to do. This main character is just a nice lady. I couldn't remember the first one. As I've said many times before, I've reviewed so many things I can't remember them all.

JoelLikesPigs responds:

Thanks 😊
Halloween to me is ghosts and goblins - not necessarily horror, just an opportunity to use monsters as a theme y'know?

I'm never good at point and click adventure games, but this was still great. It was fun to just click on stuff. I had no idea what was going to happen. I appreciate how cute it is. The sprite work is good too. I loved the dart board that became a cake.

It reminded me of Hooty from "The Owl House" for some reason. I wasn't able to interact well anyway. It probably could have used music. It was still quite nicely creative. The title sounds like some Encyclopedia name.

Well, this was a genuinely good game, but damn was it hard! Everything had to be timed to absolutely precision! I had no idea what was really going on. It's hard to be motivated to play something so long and difficult. It was done with good sprite work. The music was good too.

I can't even give instructions on how to beat the level. People don't like it when I give instructions in my reviews anyway. A lot of it just seemed like luck. Yeah, I'm just not into puzzle games. I still have to recommend it to people who are.

blit-blat responds:

Thanks, glad you thought it was good, even if it was too hard! As @qwerty741 said in their review, when you move, the monsters (and spikes) also move. The direction they move in doesn't always correspond with your direction, but it does remain constant.

I thought this was good, but I didn't like how it was arranged. I just don't like perspective stuff. Yes, I know it's meant to be like real life, but I have more mobility in real life! In a game format, it doesn't quite work as well. I can still appreciate it. Art's always to be admired.

I can still see effort put into it. I could see this as a real museum. Well, that would take a lot more work. Peter looks pretty nice. Hey, fnaf's right next to fnf!

Damn, I can't believe it was that hard to just beat one guy! You thought you had him beat once, but then he got his health back. Then you beat him again, and he got his health back. Then you beat him AGAIN and GOT HIS HEALTH BACK. I do love the axes, though. I just wish I was better at it.

This guy has as many backups as Freiza! I should more be used to Bullet Hell. The "Game Soy" layout was very nice. That's the second game like that we've gotten recently. It was definitely playable.

Frosty responds:

no dw i made the difficulty too hard. problem with playtesting is since i memorised all the patterns it was too easy for me and too hard for players lol

This was a very enjoyable game! I really appreciated the graphics. I remember playing games like this before. Well, not quite. I'm thinking of the games where you split something up over and over. This was still a lot of fun.

I'm glad you couldn't die by falling off. Those replacement ones were awesome! Then again, they did frequently kill me. That's one worthless hard hat. Your name sounds like Cyriak.

I thought this was a part of the latest Ludum Dare. You know, where something changes every ten seconds. If it is, it would easily be at the top of the list. I like this Portaboy character. I was annoyed at how some games kept going on. Well, you just have to keep going on, of course.

My favorite might have been the fish punch. I liked punching that guy! Sharks are too mean. It was unique from your other stuff. I don't mean that it was a game, it had a different style of being drawn.

Damn, I loved this! I had no idea I would come across something so fun! There was just so much going on! I especially loved how it counted how many enemies you killed. Hundreds of ones slain that are recorded? Awesome!

There was so much vast space. Well, that's what outer space is. Stop tempting me to play on forever to see the full gameplay! I thought you were supposed to collect the little purple things at first. Hey, they seemed harmless enough! Of course, the graphics are amazing too.

This was hilarious. I'm honestly annoyed by all the h-games that are just the same. This was a very funny parody. The animation was really funny looking too. I really have no idea what's going on. That's all I need.

I don't know how to reach outcomes. I just press one button. I had no idea this was made for Ludum Dare. I couldn't tell it was made in a short time. I got through the intro and didn't need to listen to it!

I found this to just be okay. I mean, it was just the same simple images. I wasn't motivated to go that far. It was still at least easy to follow. I wish there was sound! Even though it came off as shoddy, it was at least playable.

I was pretty good at it. I had no idea there would be medals. Well, tons of games have them nowadays. It just isn't something I would recommend. The peaches looked like butts, but a lot of peaches look like that.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

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Joined on 9/21/08

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