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View Profile Ericho

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This was certainly playable, but the ways to get ammo were so annoying. I didn't know how to get any ammo! At first I thought I was safe if I just went upstairs. The zombies were smarter than that. It wasn't rewarding at all. Where do I find ammo?

Anyway, it was obviously inspired by "Madness Combat". Not a Madness game, just one inspired by it. The knife could only get me so far. I didn't know why you had to aim just to shoot. I guess it's better done with a mouse.

Diotoons responds:

You can get ammo by picking up max ammo's, buying new weapons or pack-a-punching your weapons. Also the Bandolier gives every weapon an extra mag

Well, I thought the idea was quite original. I knew it would be physically impossible to avoid all obstacles when it got that big. I knew it couldn't end just there. This thing was like a star. I appreciate how it's different. It was just boring.

It was probably just too easy. It went on and stuff. The score went off the screen after I got to 1,000. It was still pretty enjoyable. It's just not one of my favorites.

GhostWave responds:

The game is a bit easy on the chill difficulty that's for sure, thank for playing and for the feedback :)

You can change difficulty with space if you want more of a challenge.

That was an enjoyable game, but I will admit it was a bit too short. I thought it would show various bosses. Then again, this was a pretty enjoyable boss. He certainly didn't seem drunk here. The green filter worked pretty well. I'm glad there were different modes.

There was more to do here. I liked those British flags. I didn't even know I was punching. I thought it was just bullets that only worked up close. The title even sounds like "Goomba".

Wow, another huge art collab! It's nice to see so many people coming together! I appreciate all the effort put into this. I admit that some of them seemed kind of redundant. For the most part, they were unique. It was kind of odd.

Seems like you'd just have a Summertime Collab. I live in Florida. It's still kind of cold here. There's a lot of places closer to the Southern Hemisphere anyway.

Lizguy74 responds:

I’m in Florida now too!

TigerPlushiefire responds:

I been to Avalon New Jersey Beach, so many times and Beaches in North Carolina too.

Its not Florida, But it has a summer florida in north carolina

Yeah, this was kind of strange. I mean, I tried pressing A, but nothing happened. At least the first guy just died on his own. This still had some great animation. I was truly impressed at how well done it was. It just didn't amount to much.

The music was fairly fitting. I rarely see Western stuff here. I guess this is why. Does POLMO stand for something? I couldn't get the meaning.

TheGorondorf responds:

Thanks for the feedback and the kind words! PLOMO just means "LEAD" in Spanish, just thought it had a nice ring for a game about Western duels

Sorry, but I didn't care much for this. I would have to get more into it to really enjoy it. The worst part was how I couldn't really go back. I wanted to start back at the beginning of the level. The design is too simplistic. I thought the dots added up.

Instead, they just went back to what they were originally. I don't think it's possible to advance after getting stuck somewhere. I will admit the concept is fairly original. You probably need to draw the cats cuter. They actually kind of looked more like pigs to me!

EPGstudios responds:

Thanks for the constructive feedback!

A) I will admit that having to redo parts of levels you've already beaten is annoying, and I tried to make part 2 better in that regard. B) If you're stuck, you can undo, restart the level, or teleport somewhere else. C) The art is kind of weird, though I think it's also endearing in a way. (Obviously, I'm biased.)

I created "Give the monkey a banana to calm him down". It was followed by Gazoo getting killed in "Robot Chicken". Yeah, I really have no idea how to make sense of this. Then again, I don't think it mattered. I could understand more with the other examples. Okay, I said, "This smells delicious".

It then cut to Morgan Freeman stating, "As poop came out his weiner" from a "South Park" episode. That was a lot better, right? The voices were great. Yeah, I understood it a lot more and it's very creative. I don't know what this had to do with the Clock Crew.

I guess I'm just not a fan of racing games. It was kind of hard to navigate. I still did like the graphics. It was interesting with how customizable they were. The title's pretty nice though. It's just nowhere near as good as some of your other submissions.

I just wanted it to be like a game where you drove on a highway. I guess this is what racing is for. It's not that appealing as a Newgrounds game. Everyone else seems to love it. I say that too often.

Frenchie14 responds:

Fair review! This game won't be for everyone

I found this to be a pretty good game. I admit it was kind of annoying. I didn't know where to even attack! Just aim at the yellow stuff. It's a bit too talky. I still found it to be quite creative.

The bosses have pretty cool designs. Well, all the enemies are bosses. The music was fairly good. That's a fairly weird title. Oh no, it isn't your username.

How many more games with medals can this Pixel Day have?! The gameplay was great, but I wish I could get more health! I tried to block by pressing "S", but it didn't do much. There were just too many enemies! I don't see how collecting those orbs helped. Uh, Happy Valentine's Day?

Wow, there was a lot of stuff to review today! Everything was quite graceful in this. I wish there were more checkpoints! I couldn't tell what one even was. It seems like I missed one or two.

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