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View Profile Ericho

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I have to admit this game was pretty annoying. I mean, why did I immediately attack whenever I moved? Why couldn't I control the direction my blasts were going? The mobility wasn't good. I suggest you get rid of these features. I had no idea Pixel Day was so big.

I've played a lot of games today! At least the graphics were pretty good. It just wasn't anything that special. A deli game is pretty unique. It just wasn't playable enough.

Well, what can I say? This was definitely a very creative game. I just couldn't get far in it at all. I didn't know at which point to click Dash. I was impressed at how fun I could jump normally. This seemed basically dreamlike. The designs were very nice.

It was weird how the flame pieces were still there. It sure had a lot for a demo! I can't give it a great score, because it's definitely a demo. I would suggest more mobility with the camera. The landscapes were still great.

This really was a clever and unique game! The best part was probably how cute it was. It was fun to just run away and be silly. The enemies were harder than I thought. Obviously, with how they couldn't be killed. I'm glad you could still walk around the circle.

I thought you were immobile at first. That would have been too hard. I love this upbeat music too. Kiwi are pretty funny. Reminds me of that really old YouTube video.

Well, this has the lowest score for Pixel Day 2024 and it's honestly just okay. The best part is probably how it's easy to play. Well, not with the switching of the buttons. I was disappointed that this wasn't more than one game. It looked like an arcade at first. It was still playable.

It doesn't take much thought to do it. I wish you would get rid of the switching thing and just collect stuff like you can in most games. Yeah, it's pretty forgettable, but not terrible. The graphics aren't bad. I wish you could attack the enemies.

I have to admit that I didn't think this was great. It was still sweet to see what everyone voted on. The worst poster was everyone?! Dang, I'm glad I didn't post at all this year! I just stopped doing that. Everyone mocked me for being religious.

Anyway, this had some slick animation. I was confused as to why only three books were clickable, at least that I could find. It was still nice to get all those medals, as always. That's a lot of clickable stuff for medals. It's always great to see Tom Fulp's name on something.

Little-Renastair responds:

I don't think you would have even been in the running for Worst Poster to be honest, although, technically we all won it!

I did intend to add more books, but being ill really screwed me over in doing this to how I wanted to.

Well, that was a lot of fun. I had no idea I'd be able to get so far in the game. It was really getting all the stars that made it hard. I'm glad it doesn't just stop like normal after a bunch of levels. Still, it was a little simplistic. That didn't make it any less easy, though.

The music was very stylistic. They looked like pieces of bubble gum! It makes sense that those would expand. Chain reaction games should be more common. This wasn't great, but pretty fun.

blit-blat responds:

Glad you found it fun! <3 And yeah, I'm really happy with how the audio fits the design of the game, there's so many good track in the audio portal it's unreal!

Yeah, I thought this game was just okay. I wish there were sound effects. You also needed to have more unique designs. It was kind of generic. That being said, the colors are actually quite nice. It's kind of fun to just fly around. It's certainly playable.

The music fits the spirit quite well. I didn't notice the fail count. That's actually kind of useful. I can see why the rating's kind of low. There's definitely room for improvement. The things coming down get kind of repetitive, too.

Yeah, this was indeed super hard. This is the most popular thing on Games Available on ME-OS. Hey, it was released on April Fool's Day. Of course it's a parody! I couldn't get past the debug part. I feel like I shouldn't tell people how to get ahead as that's really the point.

It's just meant to be beaten with no assistance. Yeah, I could easily tell this was inspired by "The Impossible Quiz". Weird to see Castle Cat as wallpaper here. The fourth game wasn't even uploaded here! Anyway, this was pretty good for how goofy it was.

octopus58 responds:

Thank you! A bit confused what you meant with castle cat/fourth game

Well, I can't say I wasn't challenged. Even on easy mode, it seemed to take forever. I managed to get one of the secret medals. I think I can assume how to get the other one. As someone who's now in Florida in winter, I can totally associate with this. I had to use a different server to play this.

I knew I had to get some medals for that. The drawings aren't that good. It's still quite intense for its kind. It does deserve credit for that. Even with little damage, it was still a fight.

octopus58 responds:

Thank you for the review!

This game was just okay for me. It got pretty monotonous. At least I was able to beat the first boss. He didn't even put up a fight. That being said, it was definitely playable. I still had to train to use new spells.

It got hard to aim. Luckily, it was something I could get used to. It just wasn't quite rewarding. The little enemies were harder than the boss! I liked how ironic that was.

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