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View Profile Ericho

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I ended up liking the game, but it was annoying with how easy it was to die. I mean, it didn't even say how I was supposed to die at first. I was so confused at being randomly frozen. That's one short title. Well, nowhere near as short as "B". I loved the sprite work.

The enemies had great variety too. I especially enjoyed how unpredictable they were. I'm glad they weren't too hard. It was annoying that my score got so low. I got medals for killing enemies, so no one cares.

I'm sorry, but it was hard to get into. I guess it was more challenging as it went on. I thought you'd have much more mobility. Instead, it was just you in the same spot punching the same enemies over and over. It looked like a Madness cartoon. I mean, there have been tons of those recently.

The sounds were okay. It just had no variety at all. We all know what it's like having trouble falling asleep. You needed a lot more detail. I'm at least good at this game.

TrickWithATwist responds:

I appreciate your feedback :)
I agree with you with the lack of variety. I made this game under 5 hours for a game jam so I couldn't add much.

I have to admit that I couldn't really get into this that much. I was at least motivated to get the medals. I didn't know how to get past certain medals. I would have to watch more precise gameplay. Thank you for at least giving us some gameplay. It was just too slow for me.

It at least had a very simplistic layout. I liked learning what the powerups meant. It took too long to get really interesting. People with more patience should enjoy it. It's certainly playable.

It was pretty fun to see you highlight the stuff. It's hard to remember Hank looked like that. It all comes together now! There was a marshmallow there! Well, that was because of the Improbability Drive. This music got annoying.

We have certainly had a great Madness Day. Oh, so that really is what Krinkels looks like? Yeah, that is what he looks like. It's a pity there weren't more Madness games released this year. We still got a great day!

I was disappointed you couldn't shoot the barrels. This did seem kind of wonky. I wish the graphics were better. It still delivers what you would want, a Madness game! This had real depth. I mean that in a literal sense.

It certainly got loud. It was at least louder than most Madness flashes. Well, you are in right on the action here. The different kinds of weapons were really cool. It could be hard to tell where to shoot.

Damn, I had no idea this game would be so difficult! You had to defeat the villain like five times! There were five different health bars to go through. Health bars, those are something that you eat. I could still appreciate that. There was just so much going on.

I thought you'd find them one after the other immediately. I realize that's why the music selection was so important! I haven't played a Bullet Hell game in a long time. This was certainly Hell. It still managed to be enjoyable.

Well, that was an easy way to get a bunch of artists together. It was still good. I kept thinking that there were things close up that weren't there before. I'm pretty sure they were all there. It was interesting to notice new stuff. That's what closeups are for!

I don't follow any of you people. I mean that as in follow on this website. I'm not saying that I don't understand you. This is still kind of interpretive. Happy Madness Day if that means anything here.

QueenBoo responds:

Happy Madness Day!

Joe-nutty responds:

If you type "HMD" you can get a monster that looks like me holding a hammer irl. Not a threat, its just a secret to unlock in the game ;)

This was cheesy, but it was also quite fun. I remember Tim Tams. I liked your usual goofy animation. Wow, more and more people are talking about the Queen's death. Here I was thinking Australia was independent. Well, the British Empire's dissolved now anyway.

As stated before, she set a great example that politicians shouldn't do anything. Thanks for giving 100 points either way! Is it supposed to say, "Become an Australia citizen"? I think it's Australian. Well, maybe the grammar's different there.

I personally thought this game went on waay too long. I went through the tutorial and a ton of dialogue and not much progressed. I guess the layout's pretty good. I thought it might be a platformer at first. I had no idea there'd be so many characters. Honestly, the title was brilliant.

It's a word I don't hear often. I know it's a real word. I just had no idea this game would be so immensely vast. You have to have a lot of time to do it. It still deserves credit for having a lot of detail.

I thought this game was just okay. You had pretty good mobility. I was annoyed at how it didn't tell you how to select weapons. I assumed you used them against the barrels. I tried pressing 1 but I didn't see myself with the weapon. I guess it's more complicated.

The graphics were decent. It was just hard to get absorbed. I guess I'm just not the demographic. It's at least a pretty big world. A lot of people seem to agree with me.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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