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View Profile Ericho

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I managed to play this on ArmorGames because it wasn't working for me here for some reason. Of course, that does mean I still can't get medals. But I digress, this was truly a fun game. I had quite a bit of trouble understanding it at first. I thought you were supposed to get the block to the exit. All that did was, well, block your exist. The graphics are really good.

I just like the notion of using telekinesis like this. It's weird, because your avatar looks so ordinary. It's not the kind of thing you would expect in a game like this. The layout is nice and original. Overall, it's a very good game.

Skeik responds:

I'm not sure why this version of the game is giving people issues, I can't seem to replicate any of the bugs people are getting (except the medal on the bottom right thing). Did the game freeze when you selected level 1? Thanks for the review though! A lot of people had trouble understanding the concept at first in beta testing, I tried to make it as clear as possible. Glad you enjoyed it!

This game isn't that bad. I think it strongest point is probably how the controls were pretty easy to understand. Then again, I don't know anything about combos. I admit that some of the graphics do look a little dated. Of course, most stuff by 2006 is supposed to be present in my eyes. Dang, I am old.

The music, I thought, was pretty cool. It was interesting to have this so customizable. It may not be that elaborate, but it's still enjoyable. I think the title should be two different words. Good thing it got some kind of positive award.

josh-tamugaia responds:

Thanks. I agree with your comments. Final Slam 2 is on the way, with a more elaborate customization.

This was quite an enjoyable game. The one part I'm having trouble with is when I'm jumping on the red balloons. I believe I have to get seven of them in a row, which is quite difficult, especially considering how I accidentally incapicated one of the guys working on changing their color. The artwork was great in this. The sounds and everything else were nice too. It was a lot easier to just jump on the enemy's head.

Bunnies seem to get involved in a lot of gross stuff. I appreciate how there was a lot going on with the carrots, hearts, and pieces of string. I skipped the opening cutscenes. Sorry, if there's no medal for watching them, I'm not interested. It is a very good game.

SeethingSwarm responds:

Glad you enjoyed the game and thanks for the feedback, very useful! I would think that incapacitating one of your friends in the balloon room would make it a bit easier, because they won't jump onto any balloons that you've already made the right color.... but maybe I was wrong. I find it very sad that people nowadays need to get an achievement for everything, even for watching the introduction. I mean, shouldn't you watch the intro because you want to, rather than for getting a pat on the back for doing so? I guess that's just me, but I think achievements should be reserved for actual achievements. Anyway, thanks for the constructive criticism and I will keep these things in mind for future projects! Sorry if I seem arrogant or that I do not respect your opinions, I just do not agree with a few of them, but I'll keep them in mind. Thanks for the nice score! :)

Wow, I think I actually enjoyed this. True, it has the lowest rating of anything in the Dare category, but it's not that bad. I think I like it because it's so freaking challenging. The graphics are actually very well done in this. If only there was some way I could beat it. You really have to move fast for this.

The music is also quite good. I don't know what the point is getting the gold at the beginning is. I like how it always changes what levels are in which doors. I guess they're too short to really be levels. I guess they're more parts.

Naufr4g0 responds:

Thanks Ericho for your feedback! :)
I think I got a low rating, cause I make players angry with its difficulty, not because of its poor quality.
I hope you have already tried not to take the gold, otherwise it is really impossible complete the game. The gold is there to punish your greed! :)

That was one strange game. Dang, I say that way too often. What really confused me was how the medals didn't show up onscreen. I knew I got a couple, they appeared as achievements at least. I'm surprised this won Daily Feature. I have to admit it is at least unique.

I didn't know what I was doing. All I really did was press whatever random thing showed up. I think next time you should just put up more going on. Then again, this was made in only 48 hours. I guess it lived up to what it was supposed to.

Zanzlanz responds:

The medals were directly linked with the achievement text on screen, so I didn't feel like cluttering the game any more. I hope it wasn't confusing, haha :)
As for the conversations, it is a bit of a rush. If I make a post-compo version, I'd try to make it a longer time-frame or something :D
Thanks ^^

Wow, this was one crazy game. It's not that the layout was that weird (although it is). It's just that it was so difficult for osmehting that was only one level. It seemed short even for something madein 48 hours. It's still quite well animated. It's hard to really give this a rating at all.

I've decided to go square in the middle with this one. The sounds and everything else are nice. Pretty much everything in this game is luck. This looks like a deranged Dr. Seuss location. Maybe he took acid?

Hypnohustler responds:

There were 13 levels? Or what do you mean with just one level. Anyway, thanks for your time to play it :) Really appreciate it.

Well, I think most people are right in saying this is the best in the series. I'm glad the entire game didn't last ten seconds. It works so well in its simplicity. You get a very good sense of good graphics and looks. It shows that anything can be done well. This can actually be pretty tough if you play it long enough.

It looks pretty good even for being made in only 48 hours. It seems like this could be an educational game. It could maybe be used to teach people how to improve their vision. Not much else to say about this, it's just a great game. The sounds are great too.

JokerDenFromMR responds:

Educational game for terrorists - they will be always pull wrong wire.
Just kidding, thanks!

I really liked this game. I can recognize the graphics from your previous games. I do think the title could have been better. I was thinking the resolution was too high, but it was apparently already set at the lowest it looked like. I don't undestand that teleporting thing. I think it just takes you everywhere.

I like how straightforward the game is. You mostly just hack your way through numerous enemies. They're pretty unique and have different attack styles. I like the red thing that gets you out of the level. This was fun and creative.

SeethingSwarm responds:

Glad you like the game! The teleport block takes you to a random location in the room. It's just there to make things interesting and change things up a bit, I think I could have perhaps found a better use for it though. The quality is set to low, because the game tends to lag a lot on most computers. It runs fine on mine, but I've heard a lot of complaints about it, so I just set the quality to low for everyone. I had a lot of trouble with optimization... wish my coding skills were better, or that I had an aweosme coder to do all that stuff for me :P ...anyway, thanks a lot for the review and the nice score! :)

This is another really complicated game, but I thoroughly enjoyed it! What I liked most about it was just how you played it as ou went along. It's the best idea to just keep on firing when you're in a tight spot. Good thing you get more as you go on. I have played most of the other games. This seems a lot different than the other ones, maybe because it has medals.

Thank you for making a game I was at least able to get one medal with. It's been Hell the past couple of games. I don't know what these robots are. Sorry, if there's no medal for it, I'm not looking at the cut scenes. This is a very nicely done game.

io3creations responds:

I'm glad you liked it :)

Yes, this one is quite different. Sam will have many different types of adventures :)

I found this to be a really cool game! I do usually enjoy these kinds of things. What I didn't like was how it was a bit unclear on how to proceed at first. I know this doesn't mean anything to you at the moment, but Happy Clock Day! I think the sound effects are really cool in this. I just like the swish noise.

It's the kind of game where you just have to look at whatever seems to come up next. The more simple levels can mostly just play themselves. While there are a lot of combinations, it isn't that difficult. It's cool to blow stuff up. I was wondering where the exit was on that level.

GameBalance responds:

Try Orbox C, tho the NG version is kinda hard. The GamezHero has update. And the mobile has 120 levels with lots of easy levels at the begining.

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