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I guess you could say I'm too lazy to get into this game that much. I still appreciate it. I think the main character looks like a blue Deadpool. There really is a lot of complicated stuff going on. It's pretty hard to keep up. The worst thing is probably the long reloading time.

I really have to look at everything that goes on. It does have really good graphics. I liked the in game achievements and the medals for that matter. I think there could have been more open space. Headshots are always the best.

tedgaming responds:

Reloading time improves drastically over time until it's practically instant. Crouching (shift) will also increase reloading speed. When you feel up to you, give the game another go and only take in as much as you're comfortable with. There's a lot to explore but there's no need to explore it all right away =)

I am pretty bad at basketball in real life, so I also turned out to be pretty bad at it in a video game too. I really liked the simplisic graphics. I came up with a prety good strategy. You mostly just have to outrun him. You see, he really is a lot shorter (duh), so you have that advantage. Kim Jong Il was a fan of basketball too.

Let's hope this guy doesn't kidnap a movie director like he did. Or worse, kidnap a basketball player. It wasn't that well detailed, but that was not the point. The sounds were pretty good. I'm glad to know the politics behind all this.

DBuck-Eye responds:

I'm glad that you liked it!

I admit that the layout is fairly nice, but that's about it for this. It was hard to be interested in a game that had no sound or music. It's something you need in a game like this. As it's just the same screen, it comes off as boring. Don't get me wrong, this does have some good points. I think it actually is a pretty original concept.

I also like it how you can reset yourself over and over. It just doesn't have that much appeal to it. I guess the graphics are not bad. I don't think I played the original. I've played thousands of games, so it's hard to remember.

AlexHeaton responds:

Hey Ericho,

Good points, though I made this game years and years ago when it was far less common to have sound :)

Yeah, it was pretty easy to tell this was influenced by the Shark series. This is still pretty freaking awesome in its own right. I think the best part is how well the monsters are designed. There really are some unique enemies here. It helps that it's easier than the shark series, lol. The graphics are quite good.

Yeah, my medals automatically show up now! The music fit the mood quite well. It seems too late for a Halloween game, but I guess horror isn't limited to just one month. You probably could have some more design. The ground seems too bland.

DarkTimmy responds:

Hey thanks! Agree on what you are saying and you know what's strange? I didn't even think about the Halloween thing while I was making it! STRANGE!!!! I mean - it's totally Halloween themed but you're right - horror is always in style. hahah. I agree about the improvements. I see a million little things I would do better now. Thing is - it's now and not then. HAHAH! What I CAN do it make some notes with your feedback and the rest and put all that into Dan Devil 2! I think there is a lot of potential here and I hope people enjoy this for what it is! A fun diversion with some laughs. Thanks for the rating and the comment! I appreciate you and everyone who takes a moment to write something! Best, -Tim

I admit to being very confused by this. I could not understand how to get ahead. Thanks for the easy medal. I basically did nothing but wave the cursor around for awhile and that seemed to work out for me. I just left after becoming bored. A bit too late for zombies, eh?

I hope you had a wonderful Christmas as I certainly did. You just need to have actual graphics in your games. It is quite unique at least. I'm not a fan of these kinds of text games. Then again, I'm not even sure if this was one of them.

Kolumbo responds:

Oh man, look, I am updating the game in about 30 minutes with a better tutorial.

That was a pretty strange game. I think it just struck me as weird because of how it was jus the same thing over and over. There really wasn't anything wrong with it. The sounds and everything else were pretty nicely done. The boss was pretty hard. It could have used more detail, though.

I must not know how to activate those powerups, because I didn't get the medals when I got them. I hope you had a merry Christmas! I really do like space shooting games. I guess it's just how straightforward they are. This was a fun game.

VascoF responds:

You have to press the X key to use one of the special power-ups.

Thanks, hope you had a Merry Christmas too!

I didn't know this was done in only 48 hours. I really am quite impressed by this game! It may be my favorite of all the ones in this dare 28 thing. Even the title is cool! I could not really understand it at first. My medals didn't seem to show up.

I could not really tell how I was supposed to pass a level. I like the really cool sounds and music. I don't know why this thing is a basketball. It certainly doesn't look like a wrecking ball. Then again, I'm no construction worker.

Zanzlanz responds:

Thank you for the awesome and really kind review, Ericho! :D

Your medals did show up, I see them on your page. You got to level 5! :D Sorry for the lack of detailed instructions, but I'm replying on the hope that most people can catch on quickly.

It's not *technically* a wrecking ball, but I call it that because it's easily visualized by readers. It's really just some random ball on a string, hahaha. You can upgrade it to look like a wrecking ball (and later, a ball and chain!).

Thanks again!

Well, what can I say? I understand why this has the lowest rating of anything in the Ludum Dare 28. It's nice you at least managed to make it into the collection. I think your biggest flaw was how there was so little control over yourself. I couldn't understand where I was going. You also needed to have some music in this.

The artwork was pretty bad. It was just basic simple lines with no shading. That's something I always look for in design. It doesn't need to be that difficult. Does the contest mean you only get one child?

purefloat responds:

The relation to the theme is that you only get one minute. I completely agree with you as far as music and art go, but I hardly worked on the game Saturday giving me much less time than I needed for a fully polished game.
Because of some programming flaws, control is much more difficult at lower framerates. I find that it's almost unplayable if a lot of other things are running in the background.
Thanks for writing an actual review :)

I found this to be a fairly enjoyable game. I did have the complaint of how hard it was on the second level. It just seemed impossible to get the right angle. I also think that the graphics could have been better. It was a bit hard to even see that those things were candy. It still isn't bad at all.

I like games where you can float with fans. It's just a very cool concept to me. The music is fairly good. As it's December, it really does remind me of Christmas candy. It's simply quite popular around that time of year.

EggysGames responds:

Thanks, it's a very old game now of mine I didn't realise it still got plays at christmas so thats great. Yeah the game was a little too hard lol, needs toning down. Thanks for the review.

Well, I wasn't very turned on by this game. It just had too many faults. The worst part was probably how I could not really tell how to advance. It was apparently the same level. I don't think I did anything particularly wrong there. I managed to get a medal for trying.

It also didn't help that there was no music. It came across as too bland. I couldn't really tell the difference between what the keys and hourglasses did. I assume I had to collect them all to advance. That's one stupid expression.

sabikDK responds:

Thanks for you review, but Reading could have solved the hourglass problem ;) the hourglass freezes the time for one sec. And you'll have to collect all all Keys to finish the level. I'll trye to make This more clear in the next version ;)

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