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I was really impressed by how good the graphics were in this! Everything is very nicely detailed and it gives you the sense of being in a professional game. What I also thought was nice was how everything was presented in a fairly clear manner. It's only until you get to the part with the actual battling that you run into problems. I have to admire the original designs and how well it all fits together. That ad was a bit annoying.

I like how there were a lot of things going on. The detail was so nice in how there were a lot of objects. Even the rocks seemed to be well designed. I wasn't expecting it to start out in a room. It seems like such a basic thing, but I don't remember seeing it in a lot of RPGs here.

Hyptosis responds:

Thanks for the thoughts and feedback!

Yikes, this is one of the most fast paced games I've ever played! It's not that there's anything wrong with that, it was just very hard to complete with how there were 100 questions and you only had three seconds to answer each one! At least this does a good job of having me learn my times tables. Then again, I'm in college, so I don't want to go into math anyway. I thought the music wasn't bad. It seemed to really keep me going with how hard the game was.

I didn't understand what that "reverse" thing meant. I was trying so hard to get everything right, I wasn't even paying that much attention. Here are some hints. An odd or even number paired with an odd or even number will always result in an even number. One number that is odd plus an even number always equals an odd number. You should teach math class!

GoldenChain responds:

Thanks for your positive review :)
The time actually depends on the difficulty you choose, the Easy difficulty for example gives you 5 seconds at the cost of the score multiplier of course.
I thought the new music was good too, credit the musician who made it available though :)
And reverse means controls are reversed, Left stands for correct and Right for incorrect (You didn't check the Help section did you ^_^ ) which means if you get something right and answer as usual it would be wrong.
I would't teach maths though, no one likes maths teachers :)

Wow, it's not often that you stumble across a game that's so intelligent. This really makes me want to go back and think about what I've learned throughout the past year. It makes you realize how many other countries there are. You seem to rarely hear about some of this stuff, because of all the celebrity news and junk. In case anyone's wondering, here are some answers. Pakistan was the country with floods, Japan was the one with the tsunami.

Seven billion people were said to come last year. Palestine was voted as a member of the UN group, UNESCO. Kim Jung-un was named as the ruler of North Korea. Tokelau, along with Samoa, realigned its timezone. There are tons more, and it would simply take forever for me to answer every one.

Little-Radiodemon responds:

Well I tried to find some events that where covered but not too much, so they would make for harder questions :p

It's a fairly unique game you have here. What's the most interesting is how you're able to have so many complicated parts in a game that's fairly simple. It seems like you really went out of your way to make some of these levels complicated. You have to shrink the things at just the exact right size if you want to advance. I like the music, it sounds Oriental, but that doesn't seem to fit the overall tune of the game, but whatever. I have reviewed so many games I could never remember if I went through the first one.

The graphics could be a little better. Of course, detail isn't a major factor in this game. What's important is that it's a really nice cheery game, particularly with how it seems to be so bright. I love how the blue shape is smiling. It's a nice little game to play if you don't want to put a lot of stress on yourself.

NPGames responds:

THANKS, Its reviews like this that make me love newgrounds!

It had been a long time since I have played something related to Cuboy, or anything else. Probably the only reason I didn't like this more is because it made little sense to me. I'm guessing I was supposed to combine my supplies with each other or something because nothing seemed to work. It still doesn't matter, because it's a well done game. I really love how nutty Cuboy is. I had no idea I was going to get voice talents from such famous people!

It's interesting how you have no idea what's going to show up next in these games. I think Padrino is a great villian if only because it's funny to have a purple cat as the villain. It's amazing how much depth you can put into something where everything is just cubes. It's starting to look more and more like Minecraft. I have to play that someday.
In fact, it seems like everyone is getting credited now that the website's design has changed.

EdibleCastle responds:

yes i agree, minecraft is starting to look more and more like Cuboy. (:

Yeah, don't care for it

I haven't played the original, so it's hard to judge, but I just didn't care for this at all. What's weird is how there seem to be no lines in this. Normally, that's a good idea, but there was just so little going on in this it was hard to like. It also seems like it was too hard. All I am doing is standing by where the enemies are, and I die. I swear that I am not touching them. I'm guessing the doughnut is supposed to signal the others to come?

You could have made it more like Pac-Man by making it so that the enemies could be eaten. Mashing up games is always a good idea. There were some good songs in this, but that couldn't save it. Nothing looks very organized. It seems like this could have made a better game given the premise, but it just wasn't executed well.

Kieran123 responds:

So that you are bad at my game. That's not my fault, its yours.

Could be a lot better

I guess the main fault of this game was that the graphics were of such low quality. It seemed like it was just a poorly drawn woman shooting at bees. The gameplay made no sense. I know that I hit some of the bees, but they didn't fall down. Worse yet, when they did fall down they didn't show up on the board! It said that I had a score of 1, even though I know I saw numerous bees going down! I guess that might have just been the way they were flying?

Either way, it doesn't make for a good game. It's only saving grace was that it was nice to be able to move. Everything just looked so silly for it to be any fun. I know that might sound like an oxymoron, but if a game is that nonsensical, it really can't be played well. The text was also fairly simple, even if it wasn't featured that much.

flashmakeit responds:

Oh you mess around and broke my game

We should know this

Unless you've been either hiding under a rock or have never been on the Internet, you should know what Minecraft is. Now, I would prefer the actual game because of the dimensions it has, but this is still pretty good. I guess I just wasn't interested enough in it to get that far ahead. What I will say is good about this is how it sets itself up so well. I was able to figure out that the wood is on the trees, at least I think it would be.

It's nice to have such a wide variety of areas to work with. I guess I shouldn't touch the animals, because they seem to scream when I touch them. I suppose being attacked by an ax would hurt. There could have probably been some more sound effects. Of course, I am not sure how many sound effects are in the actual game.

Zanzlanz responds:

Well if you ever get lost on what to do, you can always explore and experiment! Also you could look at the help, follow the achievements, or maybe even take a peek at the Minecraft wiki.
Also, if you ever want anything added to this game, just ask. It's still being made right now, and if you wanted me to add any specific sound effects, just ask :)

Not that good

The thing I did not like about this was that it just didn't seem to have much dimension to it. There are so many better flash games out there, it's hard to recommend this. I think the best thing for you to do is put more detail in. Shading is always important for a well detailed game. This just didn't seem to have much going for it. I did think this had its good points, because it did have some good effects.

The sound wasn't that bad, but it wasn't that good. I guess next time you should just try to have more detail in it. The backgrounds are pretty bad, but at least the car itself isn't terrible. I found it weird how you called it a car when it is clearly a bike. Well, I'm probably just overanalyzing something that probably isn't meant to be analyzed like that.

flashmakeit responds:

I am glad you review my game because you pointed out some very useful tips.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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