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View Profile Ericho

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Seems impossible

I'm not a fan of this game, mostly because it seems impossible to complete. By that I mean, I am trying to touch the man without touching the cage and it can't be done. The graphics themselves aren't that much either. There needs to be a stronger emphasis on shading and stuff like that. What's weird is how I tried to get in through the speech balloon but it didn't work. Even though I couldn't see it, when I got to the part where the cage was, I still lost!

The best thing is probably how you have such nice music. It helps that Queen is my all time favorite band. It gets annoying when you keep hearing that farting sound over and over when you lose. If anyone else is able to figure this out, then I give that person sincere credit as I can not do it. It is truly a hard puzzle game.

synapses responds:

I'm not pro at making flash. this is one of my first games. and btw, there is a way to finish the first round

Hard to like that much

I guess I can't say it's that bad because I seem to know so little about it. I got the first level done pretty easily. All I had to do was simply take my mouse cursor to where the dot was and wait for everything else to stop moving. The second level is freaking murder for me. I tried touching the key, but I died. In fact, I tried touching everything on the entire screen and I kept dying. I don't think it's possible to progress without touching at least one thing.

I guess I will give you guys credit for having a decent layout. Everything is presented in a fairly clear cut manner. There have been literally thousands of games I have played here so I wouldn't know what the original was like. It was pretty cool to have such a wide variety of music. It seemed more of a puzzle game than anything else.

fortunacus responds:

thanks ericho for the comment, I update the level order then,please check it up again

Quite fun!

It's hard to play something you made that wasn't in the "Drop Dead" series. It's great that you have such cool transition effects when everything drops down. The best part is probably how they disappear so wonderfully whenever they hit the ground. It's nice to see how there are so many different ways of using these blocks. I have yet to come across a level I find to be particularly hard. I think the best strategy is to use the heaviest ones at first.

The ones with different shapes are a bit hard to work with. The music is also great and sets off a really nice notion of being in a bizarre world. The background plays that up well too. It's nice how everything is just so good looking even if the game is a bit mundane. The sound the music makes makes it seem like a laser is being pointed or something.

ttursas responds:

Thanks! Yeah, it seems that Drop Deads are our most popular games on the Flash platform, but on the iOS side Perfect Balance takes the lead. Anyway Drop Dead 4 might be our next Flash game or then we might do another one before DD4.

Needs more detail

I guess this perhaps wasn't intended to be that good looking, but this game should have more detail. It just seemed like everything was presented in far too much of an ordinary manner. The text and everything else seems so bland. I will give this credit for at least having an original concept. I was surprised at how easy it was to die when all I did was move around. I suggest you simply keep pressing the arrows to get a pattern.

The music was alright. It seemed like it didn't fit the tone very well with how it was peaceful and this was a game about the Devil. The lines are straight, but it doesn't leave much to go on. I keep winning that same medal when I lose on the first level. It always pays to have a game where you can get a medal that easily.

FlyingColours responds:

Thanks for the review! Now that you mention it, the song does seem to be a bad fit for the theme. Next time, I'll be sure to pick a more suitable piece! I'll try to make the graphics better next time, with pictures from the Internet which are not copyrighted. The game I'm working on will be much easier to win.

Hi, it's me

I can't really recommend this because I didn't find anything that noteworthy about it. Don't get me wrong, it did have some good ideas and the effects were pretty elaborate. The models used were pretty original too. What I didn't like was how it was basically just the same game over and over. The music was at least decent. I also appreciate this background that shows off all these wondering stars across the galaxy.

What I found weird was that I would have liked it if the enemies fought back. That's why the classic Asteroids game was so good. It provided more of a challenge but also support with the things that blocked the enemies. This probably needed better gameplay. I will admit that you got the designs down pretty well.

Kwing responds:

Thanks for the review. I'll admit the enemies probably should have fought back, but they were also big enough and started low enough down that the player would have gotten very little warning if they had.

Great place

I got a little stuck on some parts, because it was hard to tell where I was supposed to go. I assumed it was just clicking, but I didn't read the instructions well. Some of the arrows pointing offscreen were a bit hard to find. I do like the music in this because it knows how to set up tension. It's interesting to see this really cool environment. There's a sort of easter egg on the window. If you click on it, you see a shark.

I guess it must be the land shark from "Saturday Night Live". What was also good was that there were so many colors in this. It was hard for me to get far here, as most point 'n click adventure games are for me. You just needed something more unique to make this better. Everything is still nicely detailed and good to look at.

DoomedChi responds:

Thank you for taking the time to reviewing in detail my game.

This was alright

I was thinking this was going to be a game created for the NG Game Jam, but I was wrong. It was interesting to see a game that was fairly unique. I guess I'm not that good at it, because I had trouble with it. I wasn't sure if the black box on Level 2 was hurting me, because there were times when I died when I touched it. The music was alright. I guess my biggest disappointment was that there wasn't any background in this. It just looks too bland.

What I did like was how it had that happy smiling face the whole time. It's fun just to see that guy in action. Is "Pilo" supposed to be the name of the main character or something? It's a fairly nonsensical game and not one of the best or worst that I've played here. There just could have been more detail overall in it.

norfor22 responds:

Very well, i will pay more attention to it next time, i totally agree with you :)
Thanks :P

A falling puzzle game?

I think that's the first time I ever noticed that description under "Genre". I thought I had gone threw every one of these games! It is simply fantastic to realize that there was never a point where you gave up being awesome in this! I think the thing I like most is how you can go to any level you want. Don't get me wrong, challenges are great, but it is more convienient this way. I never knew Pedobear had a female version of himself before these games.

It is so awesome how this is a game that just plays itself so much. You can really put the doll anywhere and wait for the bloody action! I do not have an iPhone, but it is great that you managed to create something like this for it. I think my favorite element would be the spinning blue balls. Wow, that sounds kind of dirty now that I've written it. I am glad to say I went on to play all the other games!

ttursas responds:

LOL, thanks! :) We try to surprise even ourselves with every new Drop Dead game we make. Drop Dead 4 is in the works, and it should have quite a few new things in it, but as we changed our schedules again a bit it won't be out until Q2/2012... PS. The iPhone version hasn't sold much and has gotten quite bad reviews, it seems that iPhone users don't like this genre.

Nice score

I guess it's pretty easy to tell that the ending is different with a score. The worst thing about this is how the same people just keep coming over and over. It didn't help that none of the more powerful weapons didn't seem to work for me. The artwork is decent, this game is just too difficult! You pretty much have to keep on pressing the button to keep it up. There are still some pretty unique designs in some of these characters.

With the first ending, I was expecting him to find out they were just costumes. I guess it really did set up the story I got for the second ending! There could have been some color, but that wasn't really the point. The sounds are authentic and all. I am glad there is more room for you to survive in the house as opposed to outside.

thinking-man responds:

Thanks for the review!

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