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View Profile Ericho

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Dude, that wasn't minimalist! That had a lot going on! I really did appreciate how unique this game truly was. The colors were absolutely amazing! You created this wonderful world for yourself. The music was great too.

The sounds were awesome. I will admit it was too big. That just got annoying. Well, it's still a very well played out game. That bird is so cute.

While I did like the feel of the game, I couldn't get into it very much. It was mostly because I didn't know how to start over sometimes. I connected the two wires on Level 2. I then clicked onto the play button to go next, but it just showed static. This almost seems like a Creepypasta. I still have a VHS.

It does play DVDs, though. I'd have to watch more walkthroughs. At least you include one short with it. I guess people more used to it would like it. I'm just not motivated enough.

crow-seeds responds:

I'll add a walkthrough soon. My design philosophy was to let the players figure out the components on their own and experiment with the circuitry, which was how I was taught the subject in school. Feel free to send a screenshot of your solution to level 2, it might be a bug or you might be not solving it correctly. Thanks for the input!

Yeah, this was bad. I never liked this jam to begin with. It moved way too slowly. I'm sorry you weren't able to make it faster. I have no idea how to make games anyway. At last you acknowledge it's unfinished.

There needs to be sound. Well, it got past judgement. I didn't even know what the goal was. I do like pizza, though. I couldn't hit space without moving the screen at first.

SunOh responds:

It's a pretty great example on what not to do in a Jam.

That was the best game I've played all day! Yeah, I've played a lot of games for today. I didn't quite know how to move fast enough at first. You just had to press down in the direction. You've made a lot of games like this. You still come up with new material though.

I like how goofy the layout is. It's still pretty deadly. Maybe you could put in not just a black background. The sounds are cool too. It's a decent game.

Yeah, the problem was that this game was too simple. It needed more detail. It's honestly still not terrible though. I at least appreciated how it was easy. It certainly fit the theme! The music was pretty good.

It was just nothing but basic shapes. That was the point. It can still work okay for a very quick game. I mean, it's hard to get that far. I'm not interested enough to go on.

I'm sorry, but I couldn't quite get into this. It was mostly because it was just the same thing. Then again, it was at least good for what it was. I appreciate how it's at least unique. Well, it is the first game I've played in this dare. I didn't really learn that much.

I'm just not that much into economics. Oh, I know when the economy's bad. I did like how goofy it was, with how bumpy it could be. It was indeed like a rollercoaster. I don't want to be greedy.

0x6a61686e responds:

Completely fair, gameplay is very same-y after a while. Thanks for taking the time to play it!

I have to admit that I was kind of turned off by this. It's just weird to have a Madness visual novel. I mean, it's all about action! Still, it's a good little thing by itself. I like how interpretive these characters are. Hey, it's women!

It's weird to see their bodies so big in proportion to their heads. It is just pretty boring. Kevin MacCleod is omnipotent! He should have his own profile here, but it would be too big. Wow, Happy Madness Day 2021 when I'm finally done here!

vhsdreamland responds:

this maybe isn't the right part of this I should be focusing on, but none of the characters here are women actually.

Wow, this is really every subscriber you have! I'd think you'd go nuts from making this. Tom Fulp is really one?! How impressive! I would still go insane trying to beat this. I mean, 1,000 different enemies? Mario doesn't even have that many!

I can't go beyond 260. I love how the game speeds up. I knew it was too slow. I was annoyed at how you were hurt by your own bullets. Frontpaged before passing judgement is always impressive.

Well, I did like this game for the most part. I will admit that it was just too frustrating! It was hard to really understand how to play it. I could at least get used to it. I just can't get well ahead of it. There's just too much planning involved.

I will say that I like the unique gameplay. You do know how to create some flashy effects. They just don't add up to much. Golf is too frustrated. Miniature golf is much more fun.

Frenchie14 responds:

Here's a tip: don't try to plan everything out at once. Place one portal, see what happens, and then either move it around or place the next portal. Repeat until you've collected everything!

Guide with more tips: https://frenchie14.newgrounds.com/news/post/1216209

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Joined on 9/21/08

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